More mid-battle testing.
I waited until the game hung, then gradually increased Beastmaster's available mana by 1 and put him back on 'ready' until he'd do something (this took a lot of tries as the MP reverts back to the previous figure unless you get lucky with the timing).
Once he reached 10 mana, he casts a spell. If Torin has an enchantment on him, Beastmaster casts Dispel Magic True on Torin. This made me curious to see what would happen if Torin didn't have an enchantment on him, so I repeated the test. Same as before, except at 10 MP Beastmaster cast Counter Magic, which for some odd reason then didn't come up at all in the battlefield spells display.
Any way to tell which spell the hero is casting (or trying to cast) in combat?
I waited until the game hung, then gradually increased Beastmaster's available mana by 1 and put him back on 'ready' until he'd do something (this took a lot of tries as the MP reverts back to the previous figure unless you get lucky with the timing).
Once he reached 10 mana, he casts a spell. If Torin has an enchantment on him, Beastmaster casts Dispel Magic True on Torin. This made me curious to see what would happen if Torin didn't have an enchantment on him, so I repeated the test. Same as before, except at 10 MP Beastmaster cast Counter Magic, which for some odd reason then didn't come up at all in the battlefield spells display.
Any way to tell which spell the hero is casting (or trying to cast) in combat?