So there's a bunch of people diving deep in the code for the game for a mod and they've been finding interesting things. For example, on Hard, system targeting for each shot aimed at your ship is as follows:
where the 'probably do not want them to target system is:
apparentely the devs planned out those clone bay missile disasters in advance
https://www.reddit.com/r/ftlgame/comment...me=ftlgame
Quote:Hard: 25% to target a system, 50% to target any random room, and 25% to target something you probably do not want them to target.
where the 'probably do not want them to target system is:
Quote:weapons: ?
drones: ?
shields: ?
artillery: 4 seconds? from firing
doors: any fires on player ship
oxygen: oxygen percentage < 50%
engines and piloting: total dodge factor > 25%
cloaking: usable
clone bay: crew being cloned
mind control: any enemy crew being mind controlled
hacking: enemy being hacked
apparentely the devs planned out those clone bay missile disasters in advance

https://www.reddit.com/r/ftlgame/comment...me=ftlgame