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[Spoilers] Shallow Old Human Tourist Hit the beach!

1. If we get a spi leader then we can do 5 turn bursts of starvation/pacifism, but the real answer is dunno - we'll need to make a spreadsheet.
2. Dunno, probably tilts slightly towards specialists, but this is something we'd do with towns too.
3. Dunno, depends how many of our cities get razed. Assuming a size 40 city, with 20 biology-farms we'll make 20x(10 to 50) base cpt before multipliers (ah, but the gpp culture doesn't get multiplied, so that's going to make the model more complex). Assuming a size 20 city, it may be best to run towns since they only use one pop each.
4. Dunno, Mackoti is a fan of getting music early, but I don't think many other players are likely to be competing.
5. The range becomes 10 to 48 cpt, so it doesn't make a huge difference to specialists.
6. But Sistine gives useful  culture to religious buildings too, so it might cut 10% of the end date?

Fintourist, your model-building skills are required!
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RE: [Spoilers] Shallow Old Human Tourist take some holiday snaps - by Old Harry - December 23rd, 2017, 03:17

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