1. If we get a spi leader then we can do 5 turn bursts of starvation/pacifism, but the real answer is dunno - we'll need to make a spreadsheet.
2. Dunno, probably tilts slightly towards specialists, but this is something we'd do with towns too.
3. Dunno, depends how many of our cities get razed. Assuming a size 40 city, with 20 biology-farms we'll make 20x(10 to 50) base cpt before multipliers (ah, but the gpp culture doesn't get multiplied, so that's going to make the model more complex). Assuming a size 20 city, it may be best to run towns since they only use one pop each.
4. Dunno, Mackoti is a fan of getting music early, but I don't think many other players are likely to be competing.
5. The range becomes 10 to 48 cpt, so it doesn't make a huge difference to specialists.
6. But Sistine gives useful culture to religious buildings too, so it might cut 10% of the end date?
Fintourist, your model-building skills are required!
2. Dunno, probably tilts slightly towards specialists, but this is something we'd do with towns too.
3. Dunno, depends how many of our cities get razed. Assuming a size 40 city, with 20 biology-farms we'll make 20x(10 to 50) base cpt before multipliers (ah, but the gpp culture doesn't get multiplied, so that's going to make the model more complex). Assuming a size 20 city, it may be best to run towns since they only use one pop each.
4. Dunno, Mackoti is a fan of getting music early, but I don't think many other players are likely to be competing.
5. The range becomes 10 to 48 cpt, so it doesn't make a huge difference to specialists.
6. But Sistine gives useful culture to religious buildings too, so it might cut 10% of the end date?
Fintourist, your model-building skills are required!
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld