Thanks Ref and team maplurker! This is really happening!
First things we thought in chat were:
CIV:
- Persia has Agriculture, which this start needs.
- Persia has Hunting - which camps the Elephants!
- Camps need Animal Husbandry in RTR
- Immortal is useful against AIs but not humans
- RTR has lower cost Archery so it might be useful - when we find out where our copper is then we'll know how useful.
- We'll probably only build a handful of Apothecaries, so meh.
- How many Agri-civs will be in the pot if we return Persia?
LEADERS:
- Yay PRO (boost turns 40-80, the turns that Fintourist really enjoys milking for marginal gains)
- Yay EXP (boost the initial turns, but with the plains hill and the ivory it only gives one turn faster for the initial worker.)
- Boo IND (wonders, in a 25-player game?
),
- Boo FIN (that lovely river negates most of it's usefulness
)
We'll probably think a little longer, and do some more simming (thanks shallow_thought for the sandbox!), and create ridiculously detailed micro spreadsheets (https://docs.google.com/spreadsheets/d/1...edit#gid=0 - not yet detailed) before throwing the leaders back and keeping the civ... [edit: and I didn't even mention Fintourist's amazing spreadsheet showing the probability that we get a better civ if we throw Persia back! Possibly because I don't fully understand it...]
First things we thought in chat were:
CIV:
- Persia has Agriculture, which this start needs.

- Persia has Hunting - which camps the Elephants!

- Camps need Animal Husbandry in RTR

- Immortal is useful against AIs but not humans

- RTR has lower cost Archery so it might be useful - when we find out where our copper is then we'll know how useful.
- We'll probably only build a handful of Apothecaries, so meh.

- How many Agri-civs will be in the pot if we return Persia?

LEADERS:
- Yay PRO (boost turns 40-80, the turns that Fintourist really enjoys milking for marginal gains)
- Yay EXP (boost the initial turns, but with the plains hill and the ivory it only gives one turn faster for the initial worker.)
- Boo IND (wonders, in a 25-player game?

- Boo FIN (that lovely river negates most of it's usefulness

We'll probably think a little longer, and do some more simming (thanks shallow_thought for the sandbox!), and create ridiculously detailed micro spreadsheets (https://docs.google.com/spreadsheets/d/1...edit#gid=0 - not yet detailed) before throwing the leaders back and keeping the civ... [edit: and I didn't even mention Fintourist's amazing spreadsheet showing the probability that we get a better civ if we throw Persia back! Possibly because I don't fully understand it...]
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld