Turn 79
Our wonder failgold plan starts to pay out.
Also there are crabs by the copper, so that's going to be a useful city at some point in the future. Our immortal will find out more tomorrow.

OT settled two new cities this turn. Firstly this one which will have stone hooked in the next couple of turns (if OT has masonry). Get a look at this CR3 axe.
Once our current round of immortals is built we should pre-build axes in case these fellahs get sent our way. Our scouting immortal can move to pillage the sheep and get sight on OT's city, but if OT plays before us on t82 then he could poke it full of holes so I'd rather follow the road to try to get more contacts.

Over here the middle of the map has closed, so we're not going to get any more contacts in this direction. Our immortal will move to get sight on Toku's new city next turn (this turn he's saving us unit support cash by moving into borders.) Also of note - you can see the culture of OT's other new city under the unit tooltip in the bottom left of the screen. Meanwhile OT's archer is heading up towards our W2 axe - I think we want to hide him away, right? And perhaps we can gain our next great general using an immortal (which gets 70% even when the archer is on a forest tile) to hit the archer on t82?

Demos and power. With the island city next turn our food should go up another 7, and with another ~10 gpt from the island city our GNP should get up as high as average.
Our wonder failgold plan starts to pay out.

OT settled two new cities this turn. Firstly this one which will have stone hooked in the next couple of turns (if OT has masonry). Get a look at this CR3 axe.

Over here the middle of the map has closed, so we're not going to get any more contacts in this direction. Our immortal will move to get sight on Toku's new city next turn (this turn he's saving us unit support cash by moving into borders.) Also of note - you can see the culture of OT's other new city under the unit tooltip in the bottom left of the screen. Meanwhile OT's archer is heading up towards our W2 axe - I think we want to hide him away, right? And perhaps we can gain our next great general using an immortal (which gets 70% even when the archer is on a forest tile) to hit the archer on t82?

Demos and power. With the island city next turn our food should go up another 7, and with another ~10 gpt from the island city our GNP should get up as high as average.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld