Turn 166
BRIIIIIIICK! (Note that we snuck past a Mackoti galleon - dunno how far he's settled this continent - so how far should we be willing to push with our settler?)

We settled our 45th city, Sensible Soccer this turn. I've been meaning to do a shot of every city for a while, so this should answer your question. Spoilered for the ridiculous number of cities and slightly out of order to group the continents together.
Mainland cities:
Westworld - you'll notice we're working a lot of unimproved tiles as a result of the land-grab. Weaker cities might be producing workers before granaries as we try to catch the workforce up. If we weren't IND then forges might be more optional in cities that will never make a lot of hammers.
Azores
Australia - this gets a bit more embarrassing. Lots more unimproved tiles...
More importantly we can use this to plan logistics for attacking/defending in five turns. Where do we position catapults, muskets and knights to defend against Toku so that we can also defend against GJ if necessary. Right now I think we're going to try to get another enforced peace with Toku and hit GJ, but we'll probably change our mind again next turn.

Demos and power.
BRIIIIIIICK! (Note that we snuck past a Mackoti galleon - dunno how far he's settled this continent - so how far should we be willing to push with our settler?)
(September 7th, 2018, 13:15)Zalson Wrote: Can you give us lurkers an overview of your build orders in astroland? And in the core? I'm curious.
We settled our 45th city, Sensible Soccer this turn. I've been meaning to do a shot of every city for a while, so this should answer your question. Spoilered for the ridiculous number of cities and slightly out of order to group the continents together.
Mainland cities:
Demos and power.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld