(November 8th, 2018, 14:07)Krill Wrote: Moving a turn will not speed up hooking the pig; being a turn closer is countered by spending the turn moving. It loses the plains sheep, the pig becomes inner ring so it's harder to share, and the scout will not uncover the full BFC of the new capital site because the forests block view of 5 of the tiles. It will be easier to see in game if the tile NE of that tile is a forest though: it might not be, in which case it gives the view on a further 2 tiles. I count 8 forests minimum for that location, more likely 9 (if that forests that may not be a forest exists).
What is lost though? Plains sheep, 2 plains hills, 3 plains, 2 grassland and 2 lakes. And a desert incense. Mack, I don't disagree that it's not difficult to see a moving improving the other tiles but the plains sheep?
lakes, deser incense and plains are very bad tiles so you have just 2 grasland and the sheep.Perhaps you see a resource a deer for example.....or is not forested and see a flood plain or anithing else which gave something and long term is worth to move.Why i say this becasue on this random maps ahving a strong capitol is very importa and usaly til 1200 is carring the empire research...