Slight change in plans.. OH settled for OUR gold last turn. So to further protect our soon to be founded city, i chopped into a spear after the archer instead of a lighthouse. I will found the city around t99 or so, when the archer is one turn from entering the city, and the spear will be 1 turn behind the archer. That should be enough defense. Now, the question is.. do i build any kind of city killing fleet? Not yet. Im in city planting mode right now, and until i bulb CS, i dont really want to be building anything but cities and garrisons. I will keep a trireme nearby once i have a city ready to build it though. I cant allow OH to settle on my big island though. Timeline is looking t99 settle eastern island city, t101 settle copper+fish southern city. t120, invade OH. He has other more "important" people to put EP into, so he is going to need alot of turns to get graph visibility on me.. I will likely only conduct a limited war on OH, providing this isnt another huge island. I cant be in a good spot defensibly with a OH city there.
Demos-
Production-
Eastern island-
Graphs-
Military pump-
Im still uncertain what order most/all island/coastal cities are supposed to go.. is it granary first.. or lighthouse first?
Demos-
Production-
Eastern island-
Graphs-
Military pump-
Im still uncertain what order most/all island/coastal cities are supposed to go.. is it granary first.. or lighthouse first?
"Superdeath seems to have acquired a rep for aggression somehow.
In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif)
-Old Harry. PB48.