(March 13th, 2019, 07:48)Krill Wrote: Turn 160
...
I need to make a decision quickly because I'm on the clock: Gav reaching superjm and taking his land is the final clock, if I am not ready to met him that is game over for me and probably everyone else, and OH repositioning his units to defend will lead me to needing too many turns to break him. I have to act quickly.
(March 13th, 2019, 23:44)Gavagai Wrote: I am lucky as slut in this game. Ot4e did not account for me having Engineering (even after I have flashed him Pikes) and put his stack into a position where I could reach it without even bothering to give his Knights promos. The result was a long row of Formation Knights vs naked Knights battles (90%) odds. Ot4e's main army, about 20 Knights plus some assorted trash got destroyed in one turn with minimal losses, this war is over. Seriously, I feel a little bit bad about it.
Here's the relevant picture from Krill's post above:

The clock is ticking faster now.