First, GG to all! It was real pleasure.
Have not yet had time to read through threads, just learned that we hasd officially won.
Will just comment few things from here.
We attacked SD as he had Great Lighthouse, which together with religious wonders and our three shrines had us tech at the same rate with Gav. Religious wonders also let us grow our mfg, so they really saved us, basically had 2 more pop in almost every city (which we badly needed as our crop is still not as good as what Krill has even though we have eaten more than 2 civs worth of land and Krill has settled his backlines...
). We considered attacking Cairo, but great lighthouse turned us against SD. Also SD relied hevily on rifles and we had amphi grens. He also had no navy so we could leave our fleet to stare at Krill. Later on we hoped Gav would attack Cairo and we would have had an ally in eventual war against him.
Assomeone said we had just enough units to make sure Krill would have payd too steep cost if he would have pressed the attack.
We were serious about culture, we had 4 cities doing cathedrals etc and the rest of cities build either cultural infra (temples, missionaries), military infra (drydocks), basic infra (granary etc) or units. Most of hammers went to units. Our plan was to burn enough coast from Gav that he can't threaten from sea and have enough units in core to keep Krill away. Could not turn tech of before destroyers though as we are pretty sure Gav would have made there before we had won.
And I think Mack is partly right about dedication, lately we did spend (Me and OH) on average I would say over 3 hours a day in game and chatted about it most of that time. So the turns were definitely demanding to say the least.
These were just quick answers to some things that were asked here. Feel free to ask more.
And I think you played a strong game Gav, it really looked like you would run away at some point. I think we attacked you just in time, and it looked like you did not expect us to hit your eastern coast?
Have not yet had time to read through threads, just learned that we hasd officially won.
Will just comment few things from here.
We attacked SD as he had Great Lighthouse, which together with religious wonders and our three shrines had us tech at the same rate with Gav. Religious wonders also let us grow our mfg, so they really saved us, basically had 2 more pop in almost every city (which we badly needed as our crop is still not as good as what Krill has even though we have eaten more than 2 civs worth of land and Krill has settled his backlines...

Assomeone said we had just enough units to make sure Krill would have payd too steep cost if he would have pressed the attack.
We were serious about culture, we had 4 cities doing cathedrals etc and the rest of cities build either cultural infra (temples, missionaries), military infra (drydocks), basic infra (granary etc) or units. Most of hammers went to units. Our plan was to burn enough coast from Gav that he can't threaten from sea and have enough units in core to keep Krill away. Could not turn tech of before destroyers though as we are pretty sure Gav would have made there before we had won.
And I think Mack is partly right about dedication, lately we did spend (Me and OH) on average I would say over 3 hours a day in game and chatted about it most of that time. So the turns were definitely demanding to say the least.
These were just quick answers to some things that were asked here. Feel free to ask more.
And I think you played a strong game Gav, it really looked like you would run away at some point. I think we attacked you just in time, and it looked like you did not expect us to hit your eastern coast?