Ok I sent this over to the team:
Any lurker that could help me out with the calculation?
Quote:CUDDLE,
It would seem that the information I received from several sources regarding the number of beakers gained for bulbing a tech with a GP (other than GS) is not entirely correct. I was told that you get 1000 + number of population x 10 beakers, while in fact, at least for the settings of PB3, you get 1000 + number of population x 2 beakers. This means that I will not be able to bulb Civil Service this turn with the Great Merchant.
I take full blame, as I should have played safe and kept research at 100%, even if that would have meant wasting beakers.
I have cranked research back to 100%, and with some careful microplanning, and if Portugal could give me Feudalism this turn for the discount, I hope to be able to get it next turn (T106).
If someone could check the calculation, I currently have 132 raw beakers per turn, with 140 beakers invested in Civil Service (costing 1440 beakers) so far, and the Great Merchant giving 1062 beakers. Feudalism and CoL give an extra 40% bonus (discount?), and Civil Service is currently known by 6 other teams.
I could increase beakers by a tad more, but that would mean switching workers to more scientists and starving some cities of food and production, so if someone could let me know if my configuration will be enough to get Civil Service next turn, I would be much obliged...
Ilios - DIM
Any lurker that could help me out with the calculation?