Game 7 thoughts:
Well, that was a textbook demonstration of the conquest cascade.
1) Early attack on a rival who has started poorly and lacks strategic resources for stronger units (and in this case, lacked Archery even)
2) Beeline catapults
3) Keep the armies marching until someone stops you or you win
Alex stinks as an economic leader, but when you have 3x the land of anyone else that hardly matters.
So, 9 points in a single game.
How many leaders have fewer for five seasons of AI Survivor? 
1) Early attack on a rival who has started poorly and lacks strategic resources for stronger units (and in this case, lacked Archery even)
2) Beeline catapults
3) Keep the armies marching until someone stops you or you win
Alex stinks as an economic leader, but when you have 3x the land of anyone else that hardly matters.
So, 9 points in a single game.

