Just played a game through with the Zoltan Cruiser A. Mental note: pay attention to your own advice. I had a hull breach laser with a couple of shots, a Halberd beam, and a breach missile I spend half the game spending money to upgrade the weapons system for. Utterly dreadful strategy, because I didn't have at least 2 reliable shield-busting weapons, and the breach missile missed a ton of times in the late game. In fact I'm thinking that missiles in general aren't very useful in the late game because of their capacity to miss. I ran from several fights in sector 6, and in the middle of a fight with a rebel ship where I was taking heavy damage, I just gave up.
I think the trouble is that in a past game, I had had a breach bomb and it had been very useful, so I assumed this missile would be equally so. But it wasn't.
Missiles: ok in the early game, dreadful in the late game, probably worthless, actually. And why do I have this obsession with finding a powerful weapon and spending half the game building up my weapons system to power it? Grrrrr...
I think the trouble is that in a past game, I had had a breach bomb and it had been very useful, so I assumed this missile would be equally so. But it wasn't.
Missiles: ok in the early game, dreadful in the late game, probably worthless, actually. And why do I have this obsession with finding a powerful weapon and spending half the game building up my weapons system to power it? Grrrrr...