YACWB
Synopsis: Bob wants all of the Clan's neighbors to place their first cities towards the clan. This should constrict their options. I agree. We leave open the possibility later on of a Mutual-Defense Pact against the Clan. Tredje has mentioned he could monopolize the other continent with his worldspell if he's clever. Asks me to talk to Iskender about it. Offers to let me pretend it's my idea, but I think it better to be upfront about it. That and I suck at lying.
Synopsis: Bob wants all of the Clan's neighbors to place their first cities towards the clan. This should constrict their options. I agree. We leave open the possibility later on of a Mutual-Defense Pact against the Clan. Tredje has mentioned he could monopolize the other continent with his worldspell if he's clever. Asks me to talk to Iskender about it. Offers to let me pretend it's my idea, but I think it better to be upfront about it. That and I suck at lying.
(12:41:33 PM) BobChllingsworth: I get the impression that you are perhaps worried about the Clan?
(12:42:20 PM) Sareln: aggressive/organized leader + rush CIV.
(12:42:27 PM) Sareln: I'm also a big gunshy from PBEM 1 naturally
(12:42:29 PM) BobChllingsworth: cause' I actually have a plan to contain them, I've brought it up with SL but figured I'd wait with you until you were closer to being able to expand
(12:42:29 PM) Sareln:
(12:42:44 PM) Sareln: I'm all ears.
(12:43:10 PM) BobChllingsworth: Pretty simple. You, me, Iskender, and SL all plant our first cities toward them. Maybe our second towns as well
(12:43:25 PM) BobChllingsworth: given how cramped the map is, the Clan will be more or less surrounded
(12:43:33 PM) Sareln: It's doable for me
(12:43:33 PM) BobChllingsworth: and confined to few cities
(12:43:40 PM) Sareln: there's a jungled Gem that I want to get in that direction
(12:43:54 PM) Sareln: Iskender as well, he's got a good FP area to the south
(12:44:04 PM) BobChllingsworth: good. My first town will be going down in their direction in four turns, baring an interuption
(12:44:07 PM) Sareln: we'll probably work out a settling deal with Iskender that way.
(12:44:29 PM) Sareln: With my backs to the sea, the only direction I can expand is either towards Iskender or the Clan.
(12:45:18 PM) BobChllingsworth: I figure it's a good deal for all of us (except the clan, obviously). Instead of all of us potentially getting on each other's nerves with our expansion, we instead can losely coordinate vs. a common enemy
(12:45:41 PM) BobChllingsworth: It's also not quite as lame as all of us warrior dog-piling Tredje or whatever
(12:46:07 PM) BobChllingsworth: although we may want some sort of mutual defense pact going on in regards to Clan aggresssion- depends on how they react, I guess
(12:46:49 PM) Sareln: I'm not sure a warrior-dogpile works in FFH
(12:47:01 PM) Sareln: especially since he could just call up a bunch of auxiliaries using FtH
(12:47:24 PM) BobChllingsworth: As for why the Clan- like you alluded to, they're the civ with the least chance of going for any sort of peaceful win condition, so we're very likely all going to have to fight him eventually
(12:47:38 PM) BobChllingsworth: so I won't feel too poorly about coordinating against them
(12:48:02 PM) BobChllingsworth: plus as Tredje noted in his chat with me, he can get like a 100 turn advantage on colonizing the other landmass, assuming there is one
(12:48:19 PM) BobChllingsworth: all he has to do is pop his worldspell once the barbs start making cities, and then declare on them
(12:48:24 PM) Sareln: ah
(12:48:25 PM) Sareln: good point
(12:48:38 PM) Sareln: I don't think that can be allowed to slide
(12:49:28 PM) Sareln: (free continent)
(12:49:33 PM) Sareln: are vassal states on though?
(12:49:42 PM) Sareln: the maintenance might end up being crippling in that case...
(12:50:02 PM) BobChllingsworth: I think vassals are off
(12:50:08 PM) BobChllingsworth: he does have Org btw
(12:50:19 PM) Sareln: yeah, I know.
(12:50:24 PM) BobChllingsworth: combined with city states, it's not utterly crippling
(12:50:42 PM) BobChllingsworth: even artistocracy gives that distance maintenance reduction (which it probably needs to lose)
(12:51:40 PM) Sareln: fair.
(12:53:04 PM) Sareln: Alright, so I'm onboard the place-first-city-towards-clan plan. Though with the harass my settler is a ways off.
(12:53:35 PM) Sareln: I'm going to grep the chat-log into my spoilerthread now :D
(12:54:22 PM) BobChllingsworth: go for it
(12:54:37 PM) BobChllingsworth: also mind bringing up the settler thing with Iskender?
(12:54:54 PM) BobChllingsworth: it will be a few turns until I have contact with him, provided my scout even survives that long
(12:55:21 PM) BobChllingsworth: I'm diverting Tingle from his westward journey to get a better visual on the Clan borders
(12:55:34 PM) Sareln: Sure, I can bring it up in the course of our land-split negotiations.
(12:55:52 PM) BobChllingsworth: great. Just make sure he knows the score before he plants his first town
(12:56:40 PM) BobChllingsworth: oh and feel free to not mention that I came up with it, if you think that would make him object (since plotting with him didn't go so well last game)
(12:56:57 PM) BobChllingsworth: or you can name drop me if you think he won't care- I don't mind either way.
(12:57:16 PM) Sareln: Openness is probably the best in this regard
(12:57:21 PM) Sareln: since if we all but him do this
(12:57:25 PM) Sareln: then the clan expand towards him
(12:57:30 PM) Sareln: and take lands he should've had
(12:57:37 PM) Sareln: so defection costs from the plan are pretty high.
(12:57:39 PM) Sareln: IMO.
(12:58:17 PM) BobChllingsworth: k
(12:42:20 PM) Sareln: aggressive/organized leader + rush CIV.
(12:42:27 PM) Sareln: I'm also a big gunshy from PBEM 1 naturally
(12:42:29 PM) BobChllingsworth: cause' I actually have a plan to contain them, I've brought it up with SL but figured I'd wait with you until you were closer to being able to expand
(12:42:29 PM) Sareln:
(12:42:44 PM) Sareln: I'm all ears.
(12:43:10 PM) BobChllingsworth: Pretty simple. You, me, Iskender, and SL all plant our first cities toward them. Maybe our second towns as well
(12:43:25 PM) BobChllingsworth: given how cramped the map is, the Clan will be more or less surrounded
(12:43:33 PM) Sareln: It's doable for me
(12:43:33 PM) BobChllingsworth: and confined to few cities
(12:43:40 PM) Sareln: there's a jungled Gem that I want to get in that direction
(12:43:54 PM) Sareln: Iskender as well, he's got a good FP area to the south
(12:44:04 PM) BobChllingsworth: good. My first town will be going down in their direction in four turns, baring an interuption
(12:44:07 PM) Sareln: we'll probably work out a settling deal with Iskender that way.
(12:44:29 PM) Sareln: With my backs to the sea, the only direction I can expand is either towards Iskender or the Clan.
(12:45:18 PM) BobChllingsworth: I figure it's a good deal for all of us (except the clan, obviously). Instead of all of us potentially getting on each other's nerves with our expansion, we instead can losely coordinate vs. a common enemy
(12:45:41 PM) BobChllingsworth: It's also not quite as lame as all of us warrior dog-piling Tredje or whatever
(12:46:07 PM) BobChllingsworth: although we may want some sort of mutual defense pact going on in regards to Clan aggresssion- depends on how they react, I guess
(12:46:49 PM) Sareln: I'm not sure a warrior-dogpile works in FFH
(12:47:01 PM) Sareln: especially since he could just call up a bunch of auxiliaries using FtH
(12:47:24 PM) BobChllingsworth: As for why the Clan- like you alluded to, they're the civ with the least chance of going for any sort of peaceful win condition, so we're very likely all going to have to fight him eventually
(12:47:38 PM) BobChllingsworth: so I won't feel too poorly about coordinating against them
(12:48:02 PM) BobChllingsworth: plus as Tredje noted in his chat with me, he can get like a 100 turn advantage on colonizing the other landmass, assuming there is one
(12:48:19 PM) BobChllingsworth: all he has to do is pop his worldspell once the barbs start making cities, and then declare on them
(12:48:24 PM) Sareln: ah
(12:48:25 PM) Sareln: good point
(12:48:38 PM) Sareln: I don't think that can be allowed to slide
(12:49:28 PM) Sareln: (free continent)
(12:49:33 PM) Sareln: are vassal states on though?
(12:49:42 PM) Sareln: the maintenance might end up being crippling in that case...
(12:50:02 PM) BobChllingsworth: I think vassals are off
(12:50:08 PM) BobChllingsworth: he does have Org btw
(12:50:19 PM) Sareln: yeah, I know.
(12:50:24 PM) BobChllingsworth: combined with city states, it's not utterly crippling
(12:50:42 PM) BobChllingsworth: even artistocracy gives that distance maintenance reduction (which it probably needs to lose)
(12:51:40 PM) Sareln: fair.
(12:53:04 PM) Sareln: Alright, so I'm onboard the place-first-city-towards-clan plan. Though with the harass my settler is a ways off.
(12:53:35 PM) Sareln: I'm going to grep the chat-log into my spoilerthread now :D
(12:54:22 PM) BobChllingsworth: go for it
(12:54:37 PM) BobChllingsworth: also mind bringing up the settler thing with Iskender?
(12:54:54 PM) BobChllingsworth: it will be a few turns until I have contact with him, provided my scout even survives that long
(12:55:21 PM) BobChllingsworth: I'm diverting Tingle from his westward journey to get a better visual on the Clan borders
(12:55:34 PM) Sareln: Sure, I can bring it up in the course of our land-split negotiations.
(12:55:52 PM) BobChllingsworth: great. Just make sure he knows the score before he plants his first town
(12:56:40 PM) BobChllingsworth: oh and feel free to not mention that I came up with it, if you think that would make him object (since plotting with him didn't go so well last game)
(12:56:57 PM) BobChllingsworth: or you can name drop me if you think he won't care- I don't mind either way.
(12:57:16 PM) Sareln: Openness is probably the best in this regard
(12:57:21 PM) Sareln: since if we all but him do this
(12:57:25 PM) Sareln: then the clan expand towards him
(12:57:30 PM) Sareln: and take lands he should've had
(12:57:37 PM) Sareln: so defection costs from the plan are pretty high.
(12:57:39 PM) Sareln: IMO.
(12:58:17 PM) BobChllingsworth: k