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(May 7th, 2014, 09:25)darrelljs Wrote: In...would prefer a format with less simultaneous games. I think rego had an idea on how to do that?
DArrell
Same here.
NOvice
I have to run.
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*raises hand* i'm in ...
Darrelljs ... i can think of two ways to do it
randomized Groups (should be possible) which qualifies to a final
Only running one game against each player at a time, but would probably make the tourney much longer as you'd have to finish two games in a row instead of two games simultaneously
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I guess if you have ranomdised groups, top half qualify for the 'A' final and the bottom half for the 'B' final?
And yes we normally play just 1 game per opponent at a time, if we didnt do that last time round it would have been me messing up the league set up
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So long as we have less than ~10 players, I think I prefer the same system as last time. (I.e. two consecutive rounds, with ~9 concurrent games in each round.) We could always increase the timer to three days, so people who get overwhelmed have the option to sandbag a bit.
If we do want to split up into groups, we should probably seed them according to our (over-)ratings?
If you know what I mean.
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theres two different ways to make groups, from a theoretic standpoint
Random groups, which qualifies to a final group (ie, like say, group play in assorted WC's or tournements)
Seeded groups which play completely independent of each other (different divisions, semiindependent of each other)
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I was thinking seeding in the sense that the top N rated players are randomly distributed into two halves, before the rest of the players are mixed in. So we don't risk that those N players all end up in the same group. So if all of the players perform according to their rating, the best players will be able to make it to the A final.
If you know what I mean.
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I'm not going to play because I don't like databases. So my other opinions don't matter.
If we did a no-database toury it would have to be unrated because databases being allowed are part of the Chess.com rules.
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(May 8th, 2014, 02:20)zakalwe Wrote: We could always increase the timer to three days, so people who get overwhelmed have the option to sandbag a bit.
That only helps when you aren't OCD .
Darrell
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(May 8th, 2014, 05:40)MJW (ya that one) Wrote: I'm not going to play because I don't like databases.
Oh that's a good point.
I will play regardless, but I WON'T use a database. Feel free to use one against me, however.
Darrell
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