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Homeless mod ideas (wishful thinking)

b0rsuk Wrote:MUST POST this idea before I forget it !

Nature's Suply (tentative name)
Nature, Combat, 15 mana, Common

Replenishes ammo of the unit.

(do you think it would be too abusable ? I think it might, but I like the spell idea and hopefully we can think how to make it balanced)

If it's limited to only recruitable 'normal units' with non-magical ranged attacks, i can't see it exploitable.
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Switch Sides
Very Rare
School - ? Sorcery ?
You choose a wizard. You
variant a) gain control of all units and cities of that wizard, and he gains control of yours
variant b) the same as above, and you also literally *become* that wizard. You gain his spell picks, retorts, etc and he gains yours.

This spell could work when you're losing. It would really shake things up ! AI, which seems to like losing, would especially benefit from this spell. Should be possible - there's MoM multiplayer mod already, which works by modifying savegames ! Variant "b" is full switch, variant 'a' makes you keep your spells, research, picks, and retorts.

Edit:
A really mean version of this spell would be pumpable. There would be no effect for pumping, but that's not the point. The point - your opponent would be left with 0 mana.
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(October 22nd, 2010, 12:42)b0rsuk Wrote: Rebuild
Life
Overland spell
Rare
75 mana
Rebuilds a building that was destroyed this turn.

It's not quite easy to use if it is limited to "this turn". Think of that a wizard may be in the middle of casting another spell, which may last for more than one turn.
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