Gandhi has had enough. Twice he has turned the other cheek to Incan agression, even giving them money to help them out of their poverty. He watched as they harassed his poor neighbours and now they come back again. Well, Gandhi has decided to recuse himself for a few turns and let the Sword have a chance.
This is the situation in the north:
There is 1 catapult in Armageddon and I'm 5 points from a GG. If I got lucky, I could roll one in the north and attach it to a HA. In the south, a HA and Axe have pillaged my spices:
Dog vs HA: lose
Dog vs HA: 36%: win!
(1 dog loss was about expected here)
Chariots vs Axe: Victory!
The chariot retreats back into the city. My dog is still sitting there vulneruble of course, but anything that does kill it will probably die in return. Especially because I have a mace coming out of that city.
Oh yes, I got my GG too, unfortunately not up North.
At this stage I went to college and spent half the day deciding whether to attack in my north. The combat would be very swingy but with a catapult to soften them up and only spears to take advantage of the hill defense it seemed like it just about came in my favour in the sims. If I kept a spare horse archer I could still raze armageddon. It would also keep my copper safe for another turn. On the other hand, he has 2 HAs and 3 Chariots in his second stack, so defending my cities will be difficult if I commit to this. If I build spears or archers in my cities then I can't get maces next turn and I'm in trouble vs his 1 movers.
Well, lurkers will be glad to know I opted for blood:
Lose, HA is only 5.0 health.
Looks like I didn't take pictures of everything else, approximately:
Spear vs Spear: 28% - Lose
Dog vs HA: Lose to open
Archer vs Spear: 11% : Victory!-
3 HAs win at high odds vs 2 chariots and a spear.
That leaves him with 2 units, chariot and HA vs 2 dogs, a chariot and a warrior
Lose.
Dog vs HA: 86% - Win!
Dog vs Chariot: 89% - Win!
The stack is clear, the copper secure and
No more Armageddon! (If only it was that easy in FFH31 )
I assemble my defenses for next turn:
I upgraded the warrior in Blackwater to a spear with the pillage money. Unfortunately that Dog(mace) is 3h from completion in Blackwater. My GG is going to upgrade the warrior on the signed tile next turn, he can take morale and gets me another mace into Blackwater. 10xp for him, 10xp for a HA in Weldyn. Both cities can hold from his fast movers this turn, but he can probably raze one next turn, we'll see.
But, don't worry, there's more where they came from.
This is the situation in the north:
There is 1 catapult in Armageddon and I'm 5 points from a GG. If I got lucky, I could roll one in the north and attach it to a HA. In the south, a HA and Axe have pillaged my spices:
Dog vs HA: lose
Dog vs HA: 36%: win!
(1 dog loss was about expected here)
Chariots vs Axe: Victory!
The chariot retreats back into the city. My dog is still sitting there vulneruble of course, but anything that does kill it will probably die in return. Especially because I have a mace coming out of that city.
Oh yes, I got my GG too, unfortunately not up North.
At this stage I went to college and spent half the day deciding whether to attack in my north. The combat would be very swingy but with a catapult to soften them up and only spears to take advantage of the hill defense it seemed like it just about came in my favour in the sims. If I kept a spare horse archer I could still raze armageddon. It would also keep my copper safe for another turn. On the other hand, he has 2 HAs and 3 Chariots in his second stack, so defending my cities will be difficult if I commit to this. If I build spears or archers in my cities then I can't get maces next turn and I'm in trouble vs his 1 movers.
Well, lurkers will be glad to know I opted for blood:
Lose, HA is only 5.0 health.
Looks like I didn't take pictures of everything else, approximately:
Spear vs Spear: 28% - Lose
Dog vs HA: Lose to open
Archer vs Spear: 11% : Victory!-
3 HAs win at high odds vs 2 chariots and a spear.
That leaves him with 2 units, chariot and HA vs 2 dogs, a chariot and a warrior
Lose.
Dog vs HA: 86% - Win!
Dog vs Chariot: 89% - Win!
The stack is clear, the copper secure and
No more Armageddon! (If only it was that easy in FFH31 )
I assemble my defenses for next turn:
I upgraded the warrior in Blackwater to a spear with the pillage money. Unfortunately that Dog(mace) is 3h from completion in Blackwater. My GG is going to upgrade the warrior on the signed tile next turn, he can take morale and gets me another mace into Blackwater. 10xp for him, 10xp for a HA in Weldyn. Both cities can hold from his fast movers this turn, but he can probably raze one next turn, we'll see.
But, don't worry, there's more where they came from.