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Poll: Which is your favourite Muppet
You do not have permission to vote in this poll.
Kermit the Frog
3.85%
1 3.85%
Miss Piggy
0%
0 0%
Fozzie Bear
3.85%
1 3.85%
Gonzo
7.69%
2 7.69%
Rowlf the Dog
0%
0 0%
Scooter
7.69%
2 7.69%
Rizzo the Rat
3.85%
1 3.85%
Pepe the King Prawn
0%
0 0%
Bunsen Honeydew
0%
0 0%
Beaker
7.69%
2 7.69%
Statler
3.85%
1 3.85%
Waldorf
0%
0 0%
the Swedish Chef
34.62%
9 34.62%
Sam Eagle
7.69%
2 7.69%
Dr. Teeth
3.85%
1 3.85%
Animal
15.38%
4 15.38%
Total 26 vote(s) 100%
* You voted for this item. [Show Results]

 
[Spoilers] It's time to play the music

Turn 6

We have a 2nd city candidate! Also an end to all the floodplains. I presume we'll want cities on the desert hills if possible, so I added some signs to make it easier to figure out where to start. Hope you like those mountains THH...


In other news REM researched Fishing.
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3h plant on the marble lists 5fp but I only see 4. Or are you counting the wheat too? Gotta name your river tech city Beaker, right? Let's give some love to the squeaky guy.
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Mountains will only make it more difficult for our enemies to attack us.

And place us closer to the great blood god which lives in the sky.
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Floodplains are nice, but otherwise the land is terribly unlush. Thankfully I have nothing whatsoever to do with turnplaying or micro.
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Turn 7

(February 6th, 2016, 08:43)ipecac Wrote: Floodplains are nice, but otherwise the land is terribly unlush. Thankfully I have nothing whatsoever to do with turnplaying or micro.

How about dotmapping?



(February 5th, 2016, 20:52)Boldly Going Nowhere Wrote: 3h plant on the marble lists 5fp but I only see 4. Or are you counting the wheat too? Gotta name your river tech city Beaker, right? Let's give some love to the squeaky guy.

Fixed that (I thought the grass tiles were more floodplains when they were fogged) and sold!

(February 5th, 2016, 23:08)TheHumanHydra Wrote: Mountains will only make it more difficult for our enemies to attack us.

And place us closer to the great blood god which lives in the sky.

All praise to the Blood God!
Reply

(February 6th, 2016, 10:33)Old Harry Wrote: Turn 7

(February 6th, 2016, 08:43)ipecac Wrote: Floodplains are nice, but otherwise the land is terribly unlush. Thankfully I have nothing whatsoever to do with turnplaying or micro.

How about dotmapping?
Have you seen my past dotmaps?

PB30 spoiler:
Orphaned a fish twirl
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Well, I'm going to procrastinate by noting that there's a good chance copper will be on one of those desert hills, so no need to dotmap yet.
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We need to build two roads before BW comes in, so we could do with at least knowing what direction the second city will be.
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Turn 9

More hills uncovered along with another sheep.


Camera flying trickery (this is a shot looking south from under the water a little way north - the solid dark line looks like coast to me) makes me think there are only a few fogged tundra tiles to the north, where I don't think we want the second city anyway. So I'm inclined to send the scout east to try and make some contacts and use warriors to explore up here. Any thoughts?

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What's the happy cap? Do we want two cities to grab all the floodplains or divide them among three?
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