OSG-26 2410-2420
First an overview of my empire. Following a 20 year break from government I take up the crown of an empire in crisis. Amidst an increasingly stagnant war with the Silicoids we expand out to claim new star systems in a race with our most deadly foe, the dastardly Alkari. Our technology languishes in obsolescence while our enemies achieve technical breakthroughs our scientists can only dream of. Our war with the rock people has reached a stalemate as all of their worlds are environments we cannot even land on. All our soldiers can do is to drop bombs from orbit like cowards. Are we no better than PIGEONS leaving droppings on parked ground cars? Or are we Bulrathi! born to crush our enemies, to see them driven before us, and to hear the lamentations of their women!
2410: Overall I see that we are in very good shape. We have taken the Silicoids’ home world from them, and all that remains of them is a scattered empire of hostile worlds. Well soon enough we will control it all! We continue our expansion in the west and stand to control most of it. The damnable birds and their extreme range still threaten to expand that way, but we are doing well there. An Alkari fleet seems to be heading for Simius, a large Barren world only defended by a single Cubscout. A Moonbase is due there in 2 turns, but I have no fleet available to reinforce it in time. We are SO close to containing the Alkari in the east!
As for our enemies, EVERY, SINGLE, ONE of them has Death Spores. But not even the Sakkra have Bio Toxin Antidote, although they could get it as their next planetology tech. I with them luck! Otherwise some races have Auto Repair, which I will make a priority to obtain for myself. To that end I start Espionage spending on everyone except the Alkari, who like me and are too advanced in Computer tech to make it worthwhile. All in good time my feathery chum!
I try to do some tech trading. Redwing only offers junk in exchange for my best techs, so no dice. Tacheon will trade me Planetary Shields V, but will only take IRC3 for it, so no dice. CB-715 offers me everything he has that I don’t want, so no dice. Geode doesn’t count. I notice too that Tacheon only feels Neutral toward me, which can only mean that the voices in his head are telling naughty lies about me again. Hopefully a bit of rock breaking will help his disposition.
I basically want all techs we are currently researching, so I equalize spending ratios and end my turn.
2411: The Silicoids attach and are repulsed at Keeta. And then…
Hello! Lets try for ARS…
You have got to be kidding me! Well, thank you very much!
And then I discover Soil Enrichment. Atmospheric Terraforming is available at the next level, but first we need some planets to Atmospherically Terraform, so I pause for Controlled Radiated. I want all of those Rich worlds!
I settle Beorn, nuke Rana,
and am ranked third in production. How many more planets do I need?!
The Sakkra are now Wary of me, unfortunately. Too bad!
I design an ARS Huge, but I’d like it to have a bit more flair, so I hold off on building any for now. The birds have Warp Dissipator AND Repulsor Beam. If only…
2412:
Oh my, Tacheon has a little present for me! Just what I wanted too!
And I settle Shardik, which if I can hold it will cover the entire southwest corner of the map. My scouts fan out, but at least 2 Alkari colony fleets are already flying around down here. I may want to threaten old Redwing here at some point, but you know what they say about sleeping bears…
All of my Normal planets are now Fertile except for Vulcan which still needs two more turns.
2413: I shoot down all the Sakkra transports arriving at Cryslon and the Alkari settle Rhilus in the southwest. A lone Alkari colony ship is due at Shardik next turn, and I don’t have any population to spare to reinforce it. I think that I will just have to cut my losses down in the south. I think that I could get an Alliance with Redwing if I wanted to (I don’t) but I’d rather not jeopardize our relationship. I like being alive too much! Besides if I can grab Ajax in two more years that will pretty much be that in terms of peaceful expansion. Then the fun really starts!
2414: I blow up a bunch of Silicoids from orbit, which everyone else loves. Except Redwing, since he is now Allied (!!!!!!!!) with the rocks and at war with EVERYONE else!!!! Who is the Erratic one again?
And with his new alliance an Alkari death fleet sets off into my neck of the woods in search of new colonies. I spend some time pondering the situation, and I strongly believe that we could win the game at the 2425 election by starting a war with the birds. Or maybe even without. The Meklar and Psilons are Peaceful, and although the Sakkra are Neutral (they took that tech theft personally) we could probably increase that with some more bombing. If we can pull the Sakkra to our side we will definitely have enough votes to win.
Here is the current status if anyone wants to count pixels.
2415:
I settle Fozzie and discover that the southwest corner is pretty much full of Barren and Tundra worlds. What were the Meklar thinking not going after more early planetology? Also I bombed more Silicoids and now the Sakkra are Affable with me. If we can keep this up for another 9 turns this game is over! So how will things go wrong? Assassination event? Psilon insanity? The possibilities are endless!
2416:
Looks like I blew up too many of bird-brain’s new allies. Well nuts to you birdie! Everyone else likes it!
I trade CB-715 Soil Enrichment for Improved Space Scanner. It seemed like a better idea than Reduced Waste 60% or IRC3. I then save the game and reload to apply the new tech. A quick F8 check reveals that the only fleet currently inbound is an Alkari colony fleet coming into Fozzie which was dispatched before I colonized it. The increased scanner range is also a boon, as it reveals that the Silicoids are down to 3 planets, two of which I am currently bombing. I wish that we hadn’t bombed them out of Pollus the Toxic 10 in the nebula north of Cryslon, as that would be the perfect place to cage them, but sadly it is out of their range for now. Rather than blowing them up completely I pull my bombers back for the time being. Lets save the fun for before the election.
2417:
I scout the last unclaimed planet in the galaxy, and man are there a lot of Rich worlds out there!
I ask Geode for peace, but he is being ridiculous! I’m sorry I pulled my bombers back!
2418: Range 7 and Fusion Bombs both discovered. I choose Warp Dissipator over Range 8, and Fusion Beam over assorted junk. The empire is pretty much on autopilot at the moment. There is one Tundra planet in the southwest that no one is going for, but I don’t feel like building a colony ship and sending it all the way across the map in hopes of settling it in 10 or 15 turns. Otherwise everything is peaceful.
2419: Nothing of interest to report. The Alkari arrive at Fozzie and chase my scout away. I tell it to stick around.
2420:
I borrow some interesting technology from Tyranid, but he doesn’t seem to notice. Probably because he already has Advanced Eco too. And that is all she wrote.
Thoughts for our next emperor:
We are now in a good position to go to war (better once Fusion Beam comes in) but things are exceptionally peaceful so far. Relations are slipping a bit with the Alkari, but we are still Affable with a NAP in place, so not much is happening right now. Redwing is still scooping up a few unclaimed worlds, which is obnoxious but there isn’t much we can do about it at present.
With the election in 5 years we should be able to clinch the game if we want to. We are Peaceful with the Sakkra, Psilon and Meklar and that COULD be enough to give us a victory. I don’t know how many votes Redwing has, but it is somewhere around 1/3. If that is the case we are going to need to start plucking some chickens, which is a serious proposition as the birds are still WELL out in front technologically speaking. No one seems to have much in the way of gropo tech at least.
We are quite well consolidated but we lack significantly in missile bases, and I actually haven’t built a single Planetary Shield. Peace makes me lazy.
We still don’t have any better engines than Nuclear, but no one else does either. If we could neutralize Death Spores somehow we could easily conquer the galaxy in almost complete safety, and between the other races there are enough juicy techs to make war a tempting proposition. But I leave that to our next ruler…