Casual pitboss?
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City trades :
Yes : Yuris, Jowy In peace treaties : Dreylin, Mardrien, Ichabod, BRick No : BGN, Gawdzak No opinion : Mr. Cairo, AT Joey's thing : Yes : Dreylin, Ichabod, BRick No : Jowy I'd like more info : Gawdzak, Mr. Cairo, Yuris, Mardrien, BGN Pick method : PB27 : PB27 with possibility to keep half a combo : Mardrien, Ichabod, Mr. Cairo, Gawdzak, Jowy, Yuris Other : Meh : Dreylin, BGN, BRick We're waiting on votes from Molach and NylesStandish. From your message AT I'm putting you as in the no opinion category in every vote for now. (February 10th, 2016, 10:28)Mr. Cairo Wrote: I instinctively lean towards "no" on city-gifting (in the trade screen). I don't see what allowing it adds to the game. But overall: Meh. Mr. Cairo I'm not sure I was right when I put you in the no opinion on city trades line. Are you no opinion or no for this vote ?
A little more info on my thing. It is similar to the "christmas trees" concept of this adventure, as CH correctly guessed: http://realmsbeyond.net/forums/showthread.php?tid=6646
There will be certain tiles marked on the map, and you can claim/capture/control these tiles by expanding your culture onto them. At certain turns in the game (turns 5, 50, 75, 100, 125, 150, 200, 300), you are encouraged to post an overview shot of your civ (yes, an ulterior motive revealed!) and count up the number of marked tiles you control. A leaderboard tally, of how many such tiles each player controls, will be posted in the tech thread (or maybe its own thread) shortly after each aforementioned turn number for all to see. That's why I said that it would be good for a non-map-trading game, as here's a little info you can get without trading maps. It is supposed to just be for fun and bragging rights; shouldn't affect the main competitive aspect game at all. You can even opt-out by not posting your total, I guess. (February 10th, 2016, 17:30)AdrienIer Wrote:(February 10th, 2016, 10:28)Mr. Cairo Wrote: I instinctively lean towards "no" on city-gifting (in the trade screen). I don't see what allowing it adds to the game. But overall: Meh. Yeah, I'm with no opinion on city trades, and am now in favour of Joey's bonus scheme (February 10th, 2016, 10:22)Mardoc Wrote:(February 10th, 2016, 09:52)Boldly Going Nowhere Wrote: The opponent should decline, look over the entire map, capture the empty city, then reoffer peace. Yep. Always the possibility of being back stabbed. It's possible and prudent to examine through the diplo interface before accepting or declining.
Joey, I'm fine with a little fluff. That sounds like an unobtrusive addition so it's fine with me. I don't see the lurkers clamoring for control points over blood though.
And this time,
there were some posts in the tech thread about some stuff and I'm like Whatever. Cuz this is molachs casual game of whatever. Singing joke aside, I appreciate the work getting settings workable. The majority vote looks fine now.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca) |
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |