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Poll: Who/what is responsible for global warming?
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Human activity. Duh. duh
23.53%
4 23.53%
I'm a halfwit shill for the RNC's "climate change is fake" denial machine. troll
17.65%
3 17.65%
Brick. BrickDeer
58.82%
10 58.82%
Total 17 vote(s) 100%
* You voted for this item. [Show Results]

 
[spoilers] Boldly Global Warming - Viva la revolución Industrial!!

I don't have the free time I used to have. If it's a choice between manageable half hour turns and unmanageable hour long turns, there wasn't much of a choice for me to make when I started. Without context or instructions I made the best decision for myself that i could. If I have to turn in my membership card to the blood god enthusiast society, so be it. There's a reason I haven't personally signed up for a game since pb18, I can't commit the time to play anymore. Subbing here wasn't ideal but I thought it was better to take over when bgn needed help than to hold things up waiting for a replacement. All that said, I was gearing up to declare war when enforced peace was up over the PYFT thing. lol In any event, though, giving REM peace on one front probably wasn't a game changing event, but I haven't read other threads yet so I could be wrong.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Xenu, we totally understand your situation with regards to the turns. You didn't sign up to be dragged into lengthy endgame war turns, and everyone appreciates the way that you covered for BGN when he wasn't able to run this civ. Scooter was just expressing how devastating it was for our team when the Aztecs signed peace, and I do think it helped make a difference here. Without the guaranteed peace, REM couldn't have freed up the units he used to overrun our frontline city, and that may have allowed our team enough time to get panzers in place for defense. Probably not enough to swing the game, but it would have been good for our team at the very least.

Also had to highlight these screenshots:







Oh man, Great Merchant at 10% odds while gunning for Communism tech. cry Dreylin/OT4E took the tech 1 turn after your team would have had it if that Great Person had popped out as an Artist. We would have had a different game if those dice rolls had been a bit more kind...
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Oh yeah, I'm certainly not blaming you for getting out, and I definitely don't think you owed anyone anything. But seeing the way you got out was hilarious in a depressing way. I assumed there was a conscious choice, but then I read your post and it reads as a total whim decision. Pretty funny.

Oh and yeah, that GP roll is brutal. I theorized in our own thread that the Merchant was a bad dice roll, but that's even worse than I figured. That would have changed the game pretty dramatically.
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And then there is REM that got what, 142 unintended GMs? He was really cranking those things out. The people of this world are truly traders at heart.
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I hate to see Xenu take any blame here. I didn't give much more guidance than a text message that said do your best. I had requested a sub for this game and PBEM 32 (before Gawdzak started eating my civ there) weeks before Xenu took over because of my schedule and travel at the time. And, tbh, I was getting burned out on civ again. I signed up for this game after being recruited for an awesome, can't miss kind of game, and also under the pretense that Xenu would dedlurk and actually help some. Instead I had a long, solo slog in a very strong field. Given this, I'm surprised this civ survived into the end.

I always put the most effort I could into managing the tactical situation as the turns came around, making sure I was always just on this side of the line between easy to chew and tough to swallow. I didn't want to throw the game one direction or another unless someone really made a strong, game-deciding move to kill me, and in that event there are other trade-offs and counter-factuals that could have occurred to decide events away from me. I kept close track of what was happening elsewhere while trying to drag my super slow-developing civ into relevance. This accounts for my constant low soldier count until after industrializing, when I finally built up a military. Prior to this I could usually find a better rationale for either Dreylin or REM to fight someone else so I felt decently comfortable under-building units. I did at one point get a military tech ahead of REM with ironclads, and I can only assume that helped dissuade him from eyeing me as plunder for a little while.

My passivity in the later rounds of wars was due more to my attempt to become relevant than to reel in the leader. I had already lost the game by this point and the only way to win was to develop what ended up being very close to my fair share of the land, in spite of my horrific expansion rate, as contenders bludgeoned each other competing for the win. I could only hope that you guys would fight it out and my position would become relatively stronger as the game went on.



Demos from the last turn. I'm the only one that had logged in at this point and I 'm sure others have build queues empty, techs not selected, etc which is making my stats look comparatively stronger than they really are. I put everything on wealth and research to see what GNP potential we had. The answer is not all that much. I simply didn't develop early enough to get a critical number of hammers into play where I could feel safe swapping hammers into economy. REM was able to build a broad empire much sooner, which enabled more hammers to chase other things like SoL, which was incredibly strong on this map. I'd consider whether that wonder is unbalancing too. I agree with Sullla that Taj at the very least should be banned for this kind of setup in the future. Anyway, no one to really blame on expansion except myself.

I'm not sure how differently my game would have played out if I had rolled a GA rather than that GM. Would I still have won the Kremlin? I don't remember now how it played out with subsequent great persons. I do know that I invested heavily in this strategy in lost growth and expansion, and in the end it set me back significantly. Cash rushing settlers would have been much faster than what I ended up doing though.

Great setup, Brick. thumbsup One of these games I'll actually get a teammate that I can help instead of getting stuck playing solo. Until then, I'm probably out of civ for a while. I'll be reading through threads with interest as I get time. GG everyone! bow

And Xenu, thanks for subbing. You kept us alive, which isn't nothing. I think from this position if the game had continued we would have had a decent chance of surviving until the end the way people were fighting all over the place. Maybe. noidea
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Oh, and I meant to comment on this too: I really do wish I'd had more time and enthusiasm to report better. I know this was a high interest game and that this civ was a black hole for information for long stretches, but I didn't have the time to both play and report. There were really a lot of interesting decisions to make and ideas that I would have liked to explore in thread but it just wasn't to be. This was a fun game and I'd encourage more like it in the future.
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It was a fun game. I think at points of the last war, especially on the shared island you could have perhaps made progress on me. There were times where it was touch and go. And the galleons I was always weary of. I think you could have made progress all 4 pushing on me perhaps. Who knows. Impressive military by the end though!


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