December 19th, 2013, 14:10
(This post was last modified: December 19th, 2013, 14:13 by DMOC.)
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Yeah, we might consider the whip for worker in another city. The thing is, I really would like to focus more on wealth builds (or worker builds) in high production cities like MIT, rather than more military, since if Rome goes at us with all praets, we still won't have enough to completely stop them, but if they don't come after us or come after us with a fraction of their army (as is the more likely scenario) then we don't need those axes and should rather get the wealth.
I'm going to be traveling soon so unfortunately I won't be able to play turn 116. You should do it and use your best judgement. If you think another city can build a settler/worker instead of the ones doing so now, then do it.
-I would not suggest christian/tao missionaries. We don't need them right now and the AP is in Hinduism.
-Scout - yeah, my bad, we should prob. get him to the cast. Circ. is unlikely.
-Markets - Okay, UT Austin can build one, but let's not put markets everywhere.
But do you agree (in general) with the tech path? At the very least, we should agree on Calendar -> Iron Working as our next two techs? And do you agree that we should get the next Great Person out of Berkeley? If it's a scientist, we can use it for a Golden Age to help us to Guilds (and generate tons of scientists along the way) or for Engineer, we can save for later(?). Either way, the cost of running 2 great people in berkeley is not high -- it's not like we're sacrificing some gems.
December 19th, 2013, 14:25
(This post was last modified: December 19th, 2013, 14:42 by TeddyKGB.)
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I agree on almost everything you post last couple of days, tech path included.
As for GP, we could still discuss. We might want to bulb Machinery with GE, for example. GAge is a possibility too. GLib always nice, since Marble is problematic.
As I see it, we are pretty much depends on Romes actions now. And how we gonna be involved in a war if Rome attack DT or Yos. We sign some deal with them, so we should honour it, I suppose?
EDIT: Slider might wait till monastery is ready in CM, but its not important. Workers should be ready to improve Spice fast and trade it for Silk or Fur or Whale, if possible not with SutOxy. We should have our own Spice once we could cancel Stone to Asterix.
EDIT2: If Caledorn fix the game soon, I will post ingame report on t116 for your confirmation, before finish the turn. In any case, I'll try not to delay the turn like I did for last two weeks or so.
December 19th, 2013, 14:54
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One more important thing we should discuss: what to do with Orgy now?
I did said in chat with him: I personnaly ok with NAP t155, but I never make it official.
I just read his e-mail from 3 days ago and your reply.
Maybe t155 is ok for now. It make him more cooperative and we could trade some resource (Silk?) from him.
Still, Orgy could be a best target for Cataphracts later...
OTOH, we might support him if he faced aggression from SutOxy.
Oh, I know, I messed our diplo with private chats a bit.
December 19th, 2013, 16:41
(This post was last modified: December 19th, 2013, 16:50 by DMOC.)
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(December 19th, 2013, 14:25)TeddyKGB Wrote: I agree on almost everything you post last couple of days, tech path included.
As for GP, we could still discuss. We might want to bulb Machinery with GE, for example. GAge is a possibility too. GLib always nice, since Marble is problematic.
As I see it, we are pretty much depends on Romes actions now. And how we gonna be involved in a war if Rome attack DT or Yos. We sign some deal with them, so we should honour it, I suppose?
EDIT: Slider might wait till monastery is ready in CM, but its not important. Workers should be ready to improve Spice fast and trade it for Silk or Fur or Whale, if possible not with SutOxy. We should have our own Spice once we could cancel Stone to Asterix.
EDIT2: If Caledorn fix the game soon, I will post ingame report on t116 for your confirmation, before finish the turn. In any case, I'll try not to delay the turn like I did for last two weeks or so.
Okay on all counts here.  I forgot machinery could be bulbed with an Engineer -- I always use scientists in my single player games.
Here are the bulbs. Machinery is actually first for Engineers, so that makes things easy.
Engineers:
Scientists:
And yeah, no need to delay the turn anymore. I wouldn't be surprised if Rome just gives up on war.
(December 19th, 2013, 14:54)TeddyKGB Wrote: One more important thing we should discuss: what to do with Orgy now?
I did said in chat with him: I personnaly ok with NAP t155, but I never make it official.
I just read his e-mail from 3 days ago and your reply.
Maybe t155 is ok for now. It make him more cooperative and we could trade some resource (Silk?) from him.
Still, Orgy could be a best target for Cataphracts later...
OTOH, we might support him if he faced aggression from SutOxy.
Oh, I know, I messed our diplo with private chats a bit.
Orgy -- turn 155 is fine. That's about the time when we'd have a decent force of cataphracts, right?
I sent this to Blame Caledorn just to keep us in touch.
Quote:Blame Caledorn,
Okay, we'll try to send a chariot soon. Rome has just moved a praetorian to the silver tile (guarding a worker) so we may just decide to keep stuffing everything in the Illinois area.
Hopefully we'll discuss more about the SutOxy team in the next few weeks. I am traveling right now so I'll be a bit short on time for the next few days.
DMOC
And to Orgy:
Quote:Hello Orgynized/Arki,
I'm just checking in with you. Are you okay with the agreement I set up in the previous email? Just checking since I want to make sure it's in writing and not just in chat. (And I'll be traveling for the next few days and won't have much time for diplomacy.)
-DMOC
December 20th, 2013, 01:27
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Also, GM could bulb CS. It's not likely we could get GM as 2nd GP, just to mention.
Speaking of GM, I'm surprissed GLh didn't built yet. It could be a good wonder here, even not every city coastal and some diplo issues.
Should we try it? I'm not sure its a good decision, but we could start it in Moai city (or even in CM?). At least we'll get 1.25 failed gold for every hammer.
I don't want to SutOxy or Asterix build it, but maybe we are too late here.
Another option, talk Arki into building it. He is IND with OR after all. And we might take it from him later in some scenarios.
I'm surprissed India didn't complete Colossus already, but it seems Yuufo do not care about PB14 anymore. He playing like 5 PB's now and several PBEM's, as he told me.
Maybe there is something interesting going on in his other games.
Quote:I wouldn't be surprised if Rome just gives up on war.
I doubt it very much.
December 21st, 2013, 01:42
(This post was last modified: December 21st, 2013, 01:50 by TeddyKGB.)
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T116.
Here is our cities as I leave it. Waiting for your input, DMOC.
- CM take Pigs to grow. I'm thinking of whipping 2pop Monastery there and put overflow to Temple/Colloseum. We'll get +3h from Monastery (including OR bonus). I understand you wanted to grow it, but we need some infrastructure here as well.
- MIT change to Axe. One day MIT could grab a Pigs for some turns to grow. Also, we could give away Gold to GT.
- Stan complete Missionary next turn. Spread in GT. Start another missionary or Temple/Settler/Worker. There is a tundra forest in 3rd ring if we wanna some more hammers. Or we could whip it again.
- UC working on GP. Soon I might think of taking wheet to grow it 1-2 more pop. Not decided.
- Cornell start working on cat. Also slow growing now. In 2 turns we could spread Hindu here and start missionary for more spread south.
- UIllinois not changed. Maybe we should put some hammers in military for emergency whip and whip barracks after Hindu spread.
- UWash not changed. After missionary done we should probably finish the Axe to avoid hammer decay and whip Temple. Other cities continue build missionaries. We also might want build library here after all. Another plan is GLh for failed gold.
- Princeton not changed.
- UT Austin got 30h from chop. I switch it to 3rd missionary. It will be done in 2turns and spread Hindu in Cornell. Market/Monastery after that. Culture improved in 3t here, so we keep pressure on India's pinkdot.
- GT got 30h from chop. We could use it next turn with OR bonus on monastery or other building. Another option is use it into worker/settler. As I said, we could also took gold from MIT here in the next turns. Sheep tile is pretty secure so far: 63%/36%.
- Caltech give away Pigs. It has 30h from chop which I decide to put in Settler. Next turn we'll back on LH, grow to size6, whip settler with huge overflow and put it in LH with OR bonus, I hope (missionary from UWash). I think its better get next settler out of here instead Cornell.
- UWisconsin not changed. It might give away wheet at some point, but not now.
- UMichigan chop into library. I'll probably put one worker to chop tundra next turn, not decided. I wanted to get Hindu here (from Cornell) before 2nd chop complete. I could put city on wealth now, so we could use OR bonus for 1st chop as well. Not sure about timing here, we want to build library fastest possible here even if we lose 7h.
I'll post some more about units moves and other things in the next post.
December 21st, 2013, 02:37
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Rome situation before GG's turn:
Other diplo news:
- Orgy has hindu spread in Leia.
- DT has Silk connected. Didn't notice it before. Perhaps we could ask for trade for Spice later.
- SutOxy trading Silk for Asterix's Incense.
- SutOxy trading Gold for Ponies. Gift it or for some gpts, can't tell.
Here is SutOxy's resources:
Pretty impressive land.
Note, that he has 3 Gold resources connected. Three! Probably was lucky with a 3rd Gold again. At least it wasnt Gems.
He put slider on 100%, I suppose. Top GNP is 337. Our GNP on 100% is 260 and we are breakeven on less than 30%.
I doubt he pay any gpt for units, while we pay 20gpt.
And I suppose there is a 12t GAge comming soon.
This game is almost over, as I see it. But of course we'll fight till the end.
Just to whine about our land one more time, most of the teams has wine (Zulu has 3) also. And Fur as I said long before. We got a lot of Deer...
December 21st, 2013, 02:41
(This post was last modified: December 21st, 2013, 02:48 by DMOC.)
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Whew! All done traveling, but I'm exhausted.
Thanks for the detailed report, Teddy!
1. It seems like Caltech is better served to make the settler than Cornell, that's fine.
2. I'd prefer that CM grow, but would indeed like to get monastery set up soon. Would it make sense to 2-pop whip it the turn before we start 100% research on Calendar?
3. Georgia Tech -- I would recommend putting the hammers into a religions building with hindiusm. I know it's secure right now, but who knows if Arki could be putting hammers into culture by his city. 63% is not safe enough for me. 
4. Next turn, why don't we give Georgia Tech the gold and have MIT work the coast to grow?
5. Want to build wealth in MIT next turn, and finish axe only if we see Rome come in? Alternatively, we could build wealth enough to last us through 2 turns of Calendar and 1 turn of Iron Working.
6. I think we just need one more worker and we'll be set for the game (keeping in mind that we'll need them later to possibly improve enemy territory or bulldoze old improvements for workshops. That'd give us 15. I'm pretty open to which city should make that last worker.
7. I'll think about TGL soon. I agree in that UWashington is probably best suited for that, but first let's finish that missionary and axe.
---
Edit: You're right about the map but nothing we can do about that. I will not be worried about Rome attacking us unless I literally see their stack by the silver. If they split their 30 attacking praets in three groups, 10 praets will be easy prey for us.
Does Rome have Sailing?
Edit 2: Looks like we have an extended turn timer!  Feel free to use this period to take a bit of a break or to think carefully about our plan and especially offer ideas about how to manage city builds and grow them.
December 21st, 2013, 03:08
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What you wanted to do with Galley? Explore? I didn't move it, but I think we better keep it close to our stack for some possible naval attack.
I can't tell if Rome has Sailing, but Yos and DT told me they don't.
Of course, I could always ask my buddy Asterix. I'm sure he will gladly answer.
I'm gonna finish this turn in the next 2-3 hours. I'll think about your suggestions some more first.
I don't like how it looks myself. I want more wealth build too.
I'll try not to delay the turn now. It wasn't always intentional by me, but I wanted 2nd half with Rome from the start.
If they wanna 2nd half, they could have it, I suppose.
Thanks to your report and analysis, I got some motivation back. So I'll invest more time in PB14 now untill you back in January.
December 21st, 2013, 03:44
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Quote:1. It seems like Caltech is better served to make the settler than Cornell, that's fine.
2. I'd prefer that CM grow, but would indeed like to get monastery set up soon. Would it make sense to 2-pop whip it the turn before we start 100% research on Calendar?
3. Georgia Tech -- I would recommend putting the hammers into a religions building with hindiusm. I know it's secure right now, but who knows if Arki could be putting hammers into culture by his city. 63% is not safe enough for me. wink
4. Next turn, why don't we give Georgia Tech the gold and have MIT work the coast to grow?
5. Want to build wealth in MIT next turn, and finish axe only if we see Rome come in? Alternatively, we could build wealth enough to last us through 2 turns of Calendar and 1 turn of Iron Working.
6. I think we just need one more worker and we'll be set for the game (keeping in mind that we'll need them later to possibly improve enemy territory or bulldoze old improvements for workshops. That'd give us 15. I'm pretty open to which city should make that last worker.
7. I'll think about TGL soon. I agree in that UWashington is probably best suited for that, but first let's finish that missionary and axe.
1. Ok.
2. I think its better to whip it now. Faster regrow, more hammers and sooner angry citizen happy. Our goal is grow CM at maximum possible size when we adopt Burea, as I see it. And we probably keep Pigs here for all turns now, sad to say.
3. Ok, I'll put it in monastery next turn. This will help with culture and hammers also. I hope we could complete monastery before turn slider on, and take Gold for more beakers. We also has some more forests to chop and enough worker in the area (currently 4).
4. Yes, that what I thought. Unless we wanna whip settler from here for Deer site, but probably after IW.
5. I wasn't planning to finish Axe, maybe switch to cat. But I like building wealth. Its a gamble to stop producing military, though. Rome could crush us and keep advancing. They got a lot of Praets, much more than 30, I think. Should do some C&D, oh well.
6. Right now we got workers near GT and Spices area, some workers improves new cities. I'll try to get more workers into jungle area after Spices done. Maybe preroad Dye so far.
7. Ok, keep missionary for now. I didn't wanna switch right now anyway and later it might be already built, so no problem.
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