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[BTS] Civ IV Newbie Succession Game - Monarch - Beginning now!

Started things off.

Here's our dominion
[Image: HOZpgrD.jpg]

short term goals for this turnset
-finish monarchy for HR happiness
-get units in appropriate cities - 3 units per city except Korhal which gets 2
-start the process of fixing our economy post-war
-finish infrastructure and get our civilization ready to expand under the next player

Let's get going!

First things first
-the axeman on his way to war has no war to go to
let's turn him around and send him back to Shakuras for happiness duty later on
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-a sign told me to make a cottage, so i did
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-check the military adviser for troop movement ideas - we have 13 troops in total, with two more axemen under construction.
one warrior is off scouting, so that gives us 14 units to spread between 5 cities for happiness. all cities get 3 each except Korhal, our newest acquisition, which gets 2.
It can whip more later if needed.
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-axeman near Korhal cleans up a barbarian for some free experience before heading back into the city
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-tarsonis expands borders on t126
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-Shakuras' pair of forest chops overflow from an axe into a granary, completing it 2/3rds.
I start the workers nearby on more forest chops and mines. That's the aim here.
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-I swap Aiur to the two scientists
forgot to get a screenshot of this, but it bumped Monarchy down by a couple turns, which was nice.

-I use my newfound worker turn micro skills to get a worker from the forested sugar tile to the pasture
note the cottage sign. I begin the cow pasture for later.
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-a random shot of Tarsonis. I swapped it from the farm to the lake tile.
We don't want Tarsonis to grow before the whip anger has worn off, and the bonus commerce will be nice.
I'm quite proud of this micro move.
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-Korhal comes out of resistance this turn, adding 8 beakers to our research but also taking nearly that much commerce away in maintenance costs.
We need a courthouse here YESTERDAY. This city is only barely paying for itself. I start a library asap, I will whip it when I can.
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-Hiigara finishes the axeman it was working on
I swap it to a library and move a citizen from the mine to the wheat, to grow it quicker and get it ready for a whip when the whip anger wears off in 5 turns
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-choppin' mo' forests, buildin' mo' mines
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-I whip the library with 1pop to let it overflow into a granary.
Does the free Creative trait give us more hammers for this whip for the granary?
Not really sure if this was a good move, but the whip anger was up this turn so I whipped
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-The scouting warrior in arab land has been scouting more -
I find a barbarian city but unfortunately finish my turn right next to it because I didn't notice the border in the jungle. The warrior dies next turn frown
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-granary overflow ends up getting it halfway done.
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-Korhal grows to size 3 - I put the third citizen on the ocean tile because it gives a nice chunk of commerce to speed up
Monarchy by a turn (we're cycling between 10 and 20% science at this point), and we don't really need to grow Korhal anytime soon without more happy
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-Hiigara's whip anger wears off and I whip the library and overflow into an axe,
since I couldn't think of anything else to build and with monarchy right around the corner it will be nice for hereditary rule

-Monarchy comes in! I revolt immediately to hereditary rule and
continue to build more mines and cottages with the workers
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-Now that we have Monarchy done, I swap the scientists back into Aiur as
citizens and set them to work on two cottages so we can start maturing them.
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-We finish our turn of Anarchy and I start us on Code of Laws.
Cutting maintenance costs will do a lot more than adding commerce will.
A barbarian shows up near Korhal - I was planning to leave him, but there is a road on the hill there (Did I make that road or did the AI? I forget.)
I can hit the barbarian with an axe out of the city in one turn, so I pick an axe and send him out.
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Some final shots of our cities post-Hereditary Rule
Shakuras
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Aiur
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Hiigara
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Tarsonis
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Korhal
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and a final overview of our empire
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Goals achieved this turn

-All three of our initial cities have a granary and a library, and Shakuras is a turn away from a barracks.
-Both our invaded cities (Tarsonis and Korhal) have a library, Tarsonis is nearly done with a granary and Korhal will be ready to whip one soon
-Added three cottages, two to Aiur and one to Tarsonis. Shakuras has a cottage due to finish next turn with three workers building it, and Aiur has a third cottage being built.
-Finished five mines at Shakuras and chopped most of the forests there, though there are a few left if you want to chop out something here.
-pastured the cow at Tarsonis, and began farming the wheat at Korhal
-Finished Monarchy for Hereditary Rule - All of our cities have at least three bonus happiness from military units except Korhal, which has only one axeman in the city and another one in the forests outside the city. However korhal still has two spare happyfaces before it will need that axe back in the city, so we might want to send that axe off to scout.
-Started Code of Laws, it is due in a frightening 37 turns at a deficit-30% science rate. Once our cities start growing now that they have some military units, we should see a big big jump in this soon.

Something I failed to do
-Scout! I didn't scout at all out to the east. I didn't realise how excessive 3 units per city would be - I could have sent off one of our war axes to go scout out the east. Completely forgot we wanted to do this. We know enough about our land to plan our next few cities at least.

Demographics for the final turn. We are number five in production and number three in GNP, but we are TOP in food which is the most important - and with our new source of happiness with military units, in 10-15 turns we should be top in GNP and production due to our riverside cottages and our production city at Shakuras.
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mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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and the save


Attached Files
.zip   Dhal BC-0500 (turn 140).zip (Size: 123.72 KB / Downloads: 2)
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

Excellent turn set Dhalphir ^_^

I feel that we should start cottaging Shakuras now, as those unimproved grassland tiles (that are being worked) are just begging to be improved. Perhaps eventually we could add some farms there, but that won't be until after Civil Service. For now the Pigs and the cottage tiles will have to give enough food to pump the pop enough to work those mines.

We should probably check to see if the oracle has been built yet ... or are we in a 'pick your own religion' version? Because Arabia now has Christianity ... so either that was through Monotheism and he picked the cross rather than the star, or he somehow either teched or slingshotted his way to Theocracy :O
Reply

yes, there is a cottage already on the way at Shakuras - I was using four workers at Shakuras alone to chop and mine the hills, and they needed something to do. The unimproved tiles at cities that are being worked are only for their food. now that our happy cap is high, it's important that we grow dem cities, so I put them all on max food except Aiur, which is 2food per turn lower than max food due to working river cottages instead of farms.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

I got the save will play it tomorrow
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
Reply

so dhal do good?
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

Well, Im quite inexperienced in BTS, but I see no complaint with your performance smile

Yes we wanted to scout, but we can easily do that within the next turnset and be alright.
Reply

jive
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

Turn 140-160
We are barely making any money at 20% money so pretty much we need to recover our econ to around break even at 50% before we start another settler. Also slow building barracks in a lot of cities because we don't need more units and we can't build wealth or research.
[Image: Civ4BeyondSword2013-09-0615-19-15-281_zps872cef22.jpg]

So we are pretty low on workers right now for the work that is needed. So I'm getting Shakuras to get pump out a few workers as it pains me to see it work so many grassland tiles.
[Image: Civ4BeyondSword2013-09-0615-21-44-463_zpsa6db79bb.jpg]

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We might want to run binary science or continue using break even science, i'm prefer binary just because it takes out the game rounding the beakers (which always rounds down with science) and we're beggers apparently.
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Most of the cottages are going into Hiigara, since their is a nice river valley going through it. Most of those workers came from Sharukas.
[Image: Civ4BeyondSword2013-09-0615-44-29-977_zps57b657e2.jpg]

Korhal has the wines connected and two scientists hired for an Academy. I noticed the AI fired the scientists in Auir, so I just rehired them and fired the scientists in Korhal.
[Image: Civ4BeyondSword2013-09-0615-45-18-883_zpsc1015066.jpg]

Got a axe a 2nd promo from this barb spear.
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Stoppped spending only EP into shaka, I want graphs on all the other leaders.
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Once we hit CoL we will need to whip courthouses out, and then we can easily start up another expansion phase, and fill in the leftover fog. I have a scouting warrior going counter clockwise.

Final look at Demographics, we are running break even for comparative purposes.
[Image: Civ4BeyondSword2013-09-0616-35-15-458_zps1175ea08.jpg]

Yeah we are in a ridiculous position right now.


Attached Files
.zip   Dhal BC-0500 (turn 160).zip (Size: 135.09 KB / Downloads: 2)
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
Reply

I fired the scientists in Aiur. As financial, a cottage gives about the same beakers as a scientist, except it also helps to mature the cottage, so I put both pop points back on the cottages. We sacrifice the GP points, but it was a suggestion made.

Just so you know who did things smile
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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