So this is a new mission type; apparently this Engineer and his minder were trotting through Lost territory and then <something> and now the minder is unconscious and the armoured car is holding off the Lost ... but with only 5t of ammo remaining!
Predictably we start quite a way away and are going to have to peg it:
It doesn't look worthwhile heading up, so we head straight through the building on the ground floor. We spot a few Lost:
No one can get an angle for a shot, so we keep advancing and bunch up:
Turn rolls and:
Yeah, I'm not entirely surprised to see her; I spotted the "Very Difficult" rating as the squad loaded into Firebrand and so yeah....
The trio of Lost advanced to surround the squad, but Jowy pistols them out of the way to allow us to advance:
(the two on the counter are shop dummies)
Kelly pushes on with Run & Gun to trigger the next pods:
Jowy clears out a bunch with the Sniper Rifle, then advances and gets some more with the Pistol. Kelly chips off a few and Mardoc & the rest clean up the remainder.
Not bothering much with cover at the moment nor with Overwatch; the Assassin ignores the latter and has enough movement & tricks to minimise the use of the former. In fact, I'm mostly not worrying about the Assassin until she shows her face and just concentrating on the Lost.
Speaking of:
Good thing they aren't paying any attention to the VIP yet!
Also, this guy makes me very glad to have "Between the Eyes" enabled:
Mardoc advances to be in range to hit the VIP next turn, lands his first shot to take out a Lost and...
Not sure of the mechanics here, but she's been revealed. That's more HP than I remember, but I can't call this anything but a stroke of luck since everyone still has actions!
Khan starts us off by Shredding that armour:
Yeah there'll be more Lost on the way, but we'll cross that bridge after we've burned it.
Jowy clears out all the Lost he can see and then misses his shot. Mardoc takes a couple of 85%+ shots and then nails his:
Kelly brough the Axes for their first outing:
And lands the follow-up:
Bringing her in range for Kaiser to land the final blow:
Predictably we start quite a way away and are going to have to peg it:
It doesn't look worthwhile heading up, so we head straight through the building on the ground floor. We spot a few Lost:
No one can get an angle for a shot, so we keep advancing and bunch up:
Turn rolls and:
Yeah, I'm not entirely surprised to see her; I spotted the "Very Difficult" rating as the squad loaded into Firebrand and so yeah....
The trio of Lost advanced to surround the squad, but Jowy pistols them out of the way to allow us to advance:
(the two on the counter are shop dummies)
Kelly pushes on with Run & Gun to trigger the next pods:
Jowy clears out a bunch with the Sniper Rifle, then advances and gets some more with the Pistol. Kelly chips off a few and Mardoc & the rest clean up the remainder.
Not bothering much with cover at the moment nor with Overwatch; the Assassin ignores the latter and has enough movement & tricks to minimise the use of the former. In fact, I'm mostly not worrying about the Assassin until she shows her face and just concentrating on the Lost.
Speaking of:
Good thing they aren't paying any attention to the VIP yet!
Also, this guy makes me very glad to have "Between the Eyes" enabled:
Mardoc advances to be in range to hit the VIP next turn, lands his first shot to take out a Lost and...
Not sure of the mechanics here, but she's been revealed. That's more HP than I remember, but I can't call this anything but a stroke of luck since everyone still has actions!
Khan starts us off by Shredding that armour:
Yeah there'll be more Lost on the way, but we'll cross that bridge after we've burned it.
Jowy clears out all the Lost he can see and then misses his shot. Mardoc takes a couple of 85%+ shots and then nails his:
Kelly brough the Axes for their first outing:
And lands the follow-up:
Bringing her in range for Kaiser to land the final blow: