waterbat Wrote:why the in the turn tracker thread - more sandbagging?!
I'm evil.
Have you ever thought about the Great artist icon and how it has a little skull on it? I was thinking about it as I gazed upon our army of artists.
Culture, Beautiful Culture:
T1 is being weird. They advanced the main stack, but left the little stack behind on the hill they moved it onto last turn. So its not moving forward or back:
Additionally their one G2 Infantry has vision on the stack I'm hiding behind the city. I was hoping he'd see it. I wanted it to seem like I was actually defending this front and not just ceding land to protect Milkshake. I mean if I didn't put up any fight it'd be a little weird. The first city was understandable because it was in a slightly bad spot. This time if I was legitimately defending I would defend. And hell maybe I WILL hit that stack. The units aren't necessarily needed at Milkshake:
The best they can do is road that jungle next turn with some fast workers and move in some 2-movers, either tanks or cav and hope to take the city. You can see I have 10 units in there ATM and we have another 30 jans/cats coming from ASM's land in 3t. I also have 6 units in the cap. They would need to road the jungle and move in at the least 18 2-movers and win every battle with no siege. If they didn't I'd have 30 units of reinforcements plus another 50 within another turn from the other side. So yeah. Do they have such an army hidden? :
Survey says not likely.
How about T4:
They have another galley. SO 2 galleys, 4 rifles. They could double fort there and gain access to the sea next to Istanbul, but I doubt they'll do that plus we could see it coming. And even then the galleys might not make it in time at this point.
T3 I've discussed, and no change there beyond me adding even more units to the Beijing defense bone wall.
Istanbul:
On track.
Milkshake:
On track
Beijing:
On track. Also the GP is 100% artist so no 1% chance of a GProphet or something.
So basically the upshot of this entire game is T1 was clueless and T3 was half a turn late... IF we win... No jinx please.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”