Mardoc Wrote:If no one objects, we'll probably extend Fall 1901 by 24 hours, yes. This won't be a regular feature, of course.
While we're at it: what are people's opinions on the best turn length for 1902? Stick with 72 hours for Spring/Fall, or reduce to 48?
I prefer a reduction to 48 hour. First because the initial flurry of emails do die down a bit. Also because you start having build/retreat phases in which you can still do diplo so it ends up taking the same amount of to get through a year.