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Civ/leader pick

Sareln Wrote:Every Team has it (So no WE monopoly)
Only Khmer can build WEs. See agreed pitboss settings.
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Sareln Wrote:Thank you Mist. And yes, I do believe we should go for one of our leaders now instead of Khemer. No Ivory @ Start, Every Team has it (So no WE monopoly) makes me think we should go w/ a different CIV.

We could keep the snake going by picking one of our leaders and grabbing the CIV on the backswing. LP?
Khmer is still the only civ allowed to build Elephants. No other civ is allowed to build Elephants. Thus, we will have the only Elephants, assuming we make it to Construction. (Correct?) smile
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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Lord Parkin Wrote:Khmer is still the only civ allowed to build Elephants. No other civ is allowed to build Elephants. Thus, we will have the only Elephants, assuming we make it to Construction. (Correct?) smile

Uff, almost got heart attack yikes
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Sareln Wrote:Thank you Mist. And yes, I do believe we should go for one of our leaders now instead of Khemer. No Ivory @ Start, Every Team has it (So no [STRIKE]WE monopoly[/STRIKE] happycap advantage) makes me think we should go w/ a different CIV.

We could keep the snake going by picking one of our leaders and grabbing the CIV on the backswing. LP?

Lord Parkin Wrote:Here is the original post.


So we can expect it to be within roughly the same radius as Copper/Iron/Horses, i.e. not an unreasonable distance away. It seems fairly clear that this is what you originally meant, so I'm satisfied. Can you confirm that Darrell's post is incorrect? smile

Do we want to bank a large part of our game on that?
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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I say we should stick with it.
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Lord Parkin Wrote:So we can expect it to be within roughly the same radius as Copper/Iron/Horses, i.e. not an unreasonable distance away. It seems fairly clear that this is what you originally meant, so I'm satisfied. Can you confirm that Darrell's post is incorrect? smile
I can confirm Darrell's post as uneducated guesswork bordering on playful trolling wink lol And yes, you can expect the same radius as Iron/Copper/Horse
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Sareln Wrote:Do we want to bank a large part of our game on that?
As much as we'd want to bank our game on having Horses as Egypt or Iron as Rome. I don't see anything to be gained from switching civs, unless Ivory will be placed at a considerably different radius than other early strategic resources.
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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Mist Wrote:I can confirm Darrell's post as uneducated guesswork bordering on playful trolling wink lol And yes, you can expect the same radius as Iron/Copper/Horse
That's good to know, thanks Mist.

Really I'm getting the feeling that it would be far easier to make all these picks with no map information. lol Oh well, maybe next time.
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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nabaxo Wrote:I say we should stick with it.

Mist Wrote:I can confirm Darrell's post as uneducated guesswork bordering on playful trolling wink lol And yes, you can expect the same radius as Iron/Copper/Horse

Lord Parkin Wrote:As much as we'd want to bank our game on having Horses as Egypt or Iron as Rome. I don't see anything to be gained from switching civs, unless Ivory will be placed at a considerably different radius than other early strategic resources.

If it's being treated like Iron/Copper/Horses, I'm fine with rolling with it. Just figured we should hit the panic button in case that was, not the case.

wink
Blog | EitB | PF2 | PBEM 37 | PBEM 45G | RBDG1
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Uh, so should we get the snake pick unpaused? wink
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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