Commodore have you think about worker-settler-settler? I'm getting some good stuff with that.
[spoilers] Pax Commodorica: Pharaoh of Rome
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Nope, but show me the micro and I'm game.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
F*ck I missclick the thing but just imagine that I whipp the granary and you finish oracle on turn 59 and start a workboat.
5 cities 5 workers 8 warriors. ![]()
Bah it took me 1 hour to make that really piss off because I forget to whip the granary.
Also the lack of happy could make monarchy more appealing.
I'll assume a save stack is a bunch of saves of every turn right?
I have to save every turn and then I put all the saves in a zip? I don't have a scanner with me so I might have to do that. About the sim, worker turns can be optimize a lot more especially the last 4 turns I'll need more info to make better decisions. Anyway I'll come back in 10-15 minutes ![]() (April 23rd, 2014, 18:42)retep Wrote: I'm pretty sure (without any micro) that going settler first would delay the oracle. ![]() Sloppy and fast in the last ten turns because we're being waited on to play...yours looks prettier than mine, though.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Looks like you only get three workers though.
This is what I get wasting 9 turns worker. I have a hard time with the oracle the fastest I can have is 57 but it waste a lot of workers turns... Turn 61 so you can compare. Oracle finish turn 59. ![]() Maybe 5 workers is too many workers? |