September 23rd, 2014, 21:07
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(September 23rd, 2014, 20:58)fluffyflyingpig Wrote: LIES AND BLASPHEMY. BGN still has much to do to atone for his transgressions. Telling the crazed warmonger to bash more heads better is meager penance for his sins. Undoubtedly! Fie upon BGN!
Xenu, who posted up there though...
September 23rd, 2014, 22:38
(This post was last modified: September 23rd, 2014, 22:38 by fluffyflyingpig.)
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YOU SAW NOTHING!
They're too similar to keep apart. Its almost like they're related!
September 23rd, 2014, 23:27
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Actually their personalities are surprisingly different. Tho I wonder sometimes if they write each others' stuff sometimes like Peter and Val.
September 24th, 2014, 05:23
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Ack!
Um...
A BILLION TIMES DEATH TO EVERYTHING, UNTIL THE PLANET OOZES A BLOODY TAIL THROUGH SPACE! THEN A BILLION MORE DEATHS FOR THE BLOOD GOD. AAAARGH VIOLENCE!!!!!
Rrrrraaaaaaaaaahhhhhhhhhhhrrrrggggghhhhhhh!
September 24th, 2014, 07:24
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Guys, you could just trust Gawdzak. He's slotted us all together like this for a reason. It's certainly not for the players' enjoyment; it's for you guys. Pindicator will be settling and founding Hinduism next turn, I'll bet you all a dollar. Dazed (I think) got Stonehenge, so that bomb bombed. I DoW'd again...might as well make him work to get rid of me here.
Stonehenge culture is the reason I'm behind in GNP; that's my story and I'm sticking to it! THH has settled himself a third city; his Crop Yield makes me think he's been settling for food resources of all crazy things. Everyone but Pindicator are doing really well, it seems, no wiffs I can detect at all.
Knapford dumps some good overflow into a settler; it'll make a warrior-chariot before finishing the Tidmouth settler. I'm going to have to bite the bullet a revolt to slavery one of these turns, I guess. Silver and ivory say whipping will be very practical before too long.
No need for slavery defensively, though. Suddrey after EoT here; that's 11 with overflow, and the turn following we can burst 9 hammers at size 4. Chariots soon to be rolling!
Bring those axes, Pindicator.
September 24th, 2014, 10:04
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(September 23rd, 2014, 21:07)Commodore Wrote: (September 23rd, 2014, 20:58)fluffyflyingpig Wrote: LIES AND BLASPHEMY. BGN still has much to do to atone for his transgressions. Telling the crazed warmonger to bash more heads better is meager penance for his sins. Undoubtedly! Fie upon BGN!
Xenu, who posted up there though...
Fie, indeed! This is more true than you know.
September 24th, 2014, 11:29
(This post was last modified: September 24th, 2014, 11:51 by Commodore.)
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Predictions are predicable, aren't they? Here's the new hotness in town; Pin's going to annoyingly reclaim that peak next turn and the pigs are his in about a dozen turns or so. Still, this might be a good sign of a border he can live with; I'm fine with my BFC being secure. I stayed at war for now, but I'm content with Pin's suboptimal open here giving me an at least decent leg up.
Barbarians are on, so it's not even like I mind having these early(ish) chariots out. Knapford and Suddrey both complete their chariots next turn, and lacking Stonehenge to grow on (good play, Dazed!), little Cronk will be growing on a chariot too. I'm feeling fairly good about my development...four cities by Pottery and five before Agriculture is the plan, man!
Now let's spam a million cottages.
September 25th, 2014, 13:28
(This post was last modified: September 25th, 2014, 13:28 by Commodore.)
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Ah, this...this might be very very good. Pindicator is looking nice and axe-protected, yes. That's not going to help him, unless he reacts perfectly over the next two turns here.
Now I know he's collected a legion of adoring fans. You guys better keep mum about this one. I mean the , okay?
September 26th, 2014, 12:04
(This post was last modified: September 26th, 2014, 12:06 by Commodore.)
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Pindicator sent me the save today with a "ho ho ho". Buddy, unfortunately your axes impress me less due to a new invention rolling off the line right...now.
I think I might have misplayed a bit by sending the eastern warrior back his way this turn, but it might work out well; see look, Commodore is keeping the pigs warrior still because you'll be withdrawing the axe, rawr! Certainly not because Commodore wants you to venture into his territory for another +100% great general points, nossir! What I expect to happen is for Pin to scuttle a second axe out of the fog to cover his fur worker. As long as he doesn't bring a spear into the picture I'm still happy, though. Tense turn, but I might be able to pull a Hindu holy city out of this (will raze if it looks dangerous). A great general would be best, though, so let's hope for Pin to attack inward.
Let's also hope Pin avoids doing the reasonable thing and panic-withdrawing. My power rating is up and shows the chariots, if he opts to look at it closely, but he might just assume axes. I'm growing on a couple more in anticipation of slavery.
Still only THH and I at three cities. Imperialistic, baby!
September 26th, 2014, 12:54
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So your workers bracketing suddrey will road SE of the city, allowing chariot to hit the axe on the hill? Hopefully leaving the warrior won't make Pin smell a trap.
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