Alright, so we can finally pull back the curtain and reveal some of what Speaker and I have been planning. To start, we have to go back to the offered peace treaty from the Kathlete alliance that we received about two weeks ago. Speaker and I spent some time thinking this over, and ultimately we decided it wasn't in our interest to accept. Yes, 20 turns of peace would have been nice, but how would that benefit us if those four teams simply came back and attacked again as soon as the grace period was up? We're confident in our abilities, but winning against 4 vs 1 odds is asking a lot. Ultimately we decided that we had to continue this war - while we had a relative military advantage - and do our best to cripple one of the teams opposing us. Obviously Jowy was the main target there...
We had some notion of going after Thebes. However, a city on a hill with walls would be a difficult nut to crack, and even if we took the location, Thebes wasn't really worth having. It has no food bonuses, after all! We had no intention of getting sucked into a Verdun style battle, with massive losses on both sides. I'm sure that's what Jowy expected us to do, attack him right where his defenses were strongest. Instead, we decided to do an end-around maneuver through the Ardennes a la 1940.
You saw our big stack of catapults and axes last turn. What you didn't see was our stack of Mounted units, which we had very carefully hidden out of sight. That meant that when we moved at the tail end of this past turn, it came as a complete surprise to Jowy:
6 horse archers and our 2 Mobility Great General axes moved along the arrowed path (with workers roading), only to find... 1 phalanx and 1 archer on defense in Sparta. Ooops. That could be constitued a tactical mistake on Jowy's part.
We were able to catch him with his pants down here because we had never shown any units here in the west (always keeping them very carefully hidden) and because our other stack drew attention to the east. And because we played the turn in total cheese fashion, moving the units up with 1 minute left on the timer, Jowy had no opportunity to whip defenders. Unless he's got a big stack within 2 tiles of Sparta, that city looks to be toast.
We also moved up our large stack too:
Kudos to our Fast Workers for building an instant road on that forest tile!
I wonder if Jowy considered that move (?) It's not something that anyone other than India can do. Our slow-movers can now move up next to Argos on this current turn, meaning that if Jowy runs off to go protect Sparta, he's going to lose another one of his core cities. Either way he's in some pretty deep doodoo.
Jowy's only saving grace is that he was gifted those 8 Praetorians from Whosit (without that, he would have virtually no chance). He does also have Construction tech, so we can expect to see some catapults. For those reasons, we'd be willing to make peace with Jowy in exchange for a city or two, rather than push this fight to the bitter finish. I'm really curious to see how he's going to respond. Jowy didn't whip any units last turn, which was very puzzling. I guess he was confident in his defenses (?) We'll find out soon enough.
Apologies for not posting more recently, but secrecy was a huge part of this whole plan. The big stack of slow movers is really a giant decoy - the horse archers are the true threat!