The "ComAlpha1.zip: The archive is corrupt" when extract.
Caster of Magic II Bug Reports!
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Today I returned to these forums after few years of pause and it is such a delight to see this kind of development in the Master of Magic universe!
![]() (July 21st, 2020, 18:47)Seravy Wrote:Quote: The Druid hero could not attack a visible Air Elemental (Skeletons Immunity to Illusions) with magical ranged attacks.That's how it is supposed to work. Only the unit with Illusion Immunity can shoot invisible units. Ookey. One more very good MOM Wiki page: Invisibility
Latest version used:
- Range 60 Bowmen mercenaries were a bargain. This is only visible in combat. - New feature ! It is possible to exceed the 9-unit limit with combat summons ! - Save file: Two times >Next< causes a “Range check error”. The AI opens a Tower.
The CoM2 video seems very well with interesting ideas.
My last beta test was AoW3, but if you're still looking for testers, I'd be happy to help you. |