Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[spoiler]Pindicator's pb80 thread

(November 4th, 2024, 12:18)pindicator Wrote: Final Tally for this turn: 1 knight & 1 keshik lost to kill 1 cavalry, 1 cannon, 8 workers, AND ONE FREAKING GREAT ARTIST BABY! dance dance

lol

popcorn

You have to take your chances.
I do remember Antium in the PB72. You can get your chances.
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In order to be lucky, you need to position yourself such that the lady can find you.

Well done!
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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wow, very nice smile

Did you say 100+ stack?! I guess he could have afforded a few more defenders for left-behind cities. But going all-in does fit the casino theme smile
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159

Unfortunately we rolled craps on this one:




He hit my knights with a cannon which retreated, and stuck more than enough defenders in Roulette. I think I remember it being 3 knights needed for every rifle, so you can see I just don't have enough. I decided I had better odds at finding a retreat to the east - but Golden falls next turn and then he'll be able to hit those knights with a dozen healthy cavalry.

Also, did I forget to delete 3 workers?? Uh, big oops there if true. Honestly I'm not sure I've got the group pointed at the right spot there, but I'm too lazy to log in again and verify.

We moved out of Labrador right away - like I said, we need to race east because Yuri is not waiting around:




Only a pair of warriors left behind in Labrador. I probably get 1 more turn then lose my best city. Dang, I wish I had gotten that screenshot of the few turns where it was running with all those beautiful trade routes. Before everyone decided to ruin my fun.

The main stack is in Dalmatian right now. Yuri will move his knights up against Poodle, and I can only hope I have brought enough south from the islands to hold the city while stack races forward. But that is 32 knights to contend with. If he decides to wait for his slower siege units then I'll be able to get away without a problem.

I haven't overlaid the composition of the main stack in Weimaraner because it would take over half the image, but:

(November 4th, 2024, 14:51)klops Wrote: Did you say 100+ stack?! I guess he could have afforded a few more defenders for left-behind cities. But going all-in does fit the casino theme smile

16 rifles, 16 maces, 13 crossbows, 27 cannon, 18 catapults, 4 spear, 4 pike, 5 longbow, 1 knight, & 1 cavalry remain in my former capital.

Commodore is also moving up his navy, and so we need to arrange our defenses accordingly:




Though honestly, 25 privateers may not be enough to cut through all this. We'll need to roll well against the frigates if he advances.

People are starting to sniff around my islands, but I think I am ready for them. We just need to get our stuff over here and hold out as long as possible:


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Still in the dodo tier, apparently. Thanks for the thorough reporting, even when your game is falling apart. Too bad things didn't work out better for you this game.
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Nice to see you around here DaveV! lol
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Just played 160, and I got to land another blow hammer




Report to come later but I wanted to share that
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hammer
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160

Commodore moved up his fleet.




6 frigates, 1 privateer, and 11 galleons, with a smaller stack of 3 frigates, 1 privateer, & 1 galleon trailing a turn behind.

I noted Commodore's main army stack here because there wasn't room to include it on other screenshots.

I promoted my privateers to Combat-2 and went in:




I had very good luck against the frigates, getting 3 wins at low odds and only losing 4 privateers (one lost badly and barely scratched the defending frigate).  We won the 50/50 against the privateer and then didn't lose a single fight against his galleons.  We even picked up a Great General who spawned at Dobermann, allowing me to attach it to the privateer which finished out of Portie, giving me a Combat-5 GG privateer to lead my fleet (if he survives the turn I'm renaming him to Barbarossa).  Only losing 4 ships to kill 18 is nothing short of devastating, and I have plenty of healthy privateers left to cover my wounded from the 3 frigates behind:  Comm should retreat that small stack or risk it being lost too.

Also, notice that Thoth's galleon has returned off the coast of Basset island.  His fleet stack on his coast north of Doberman continues to grow and I imagine the hammer is going to drop here soon.  I was thinking about hitting it with the privateers fresh out of Basset Hound & Lagatto Romagno, but ultimately decided against it.  My main goal here needs to be pullign as big of a fleet out of the islands at Basset island before somebody eventually conquers it.  It stands to reason that I should also do my best to keep my fleet intact once I have it.  So as much as I'd love to tell Thoth to keep away, my priority is to keep my fleet healthy.

Oh, and Commodore has finally started snooping around the Beak Islands:




But ran right into my scouting Caravel.  We won that coin flip, flawlessly.  (My naval luck has really been insane:  awful luck against barbarians but I've more than made up for that in winning low-odds battles against players.)

You can also see how I need to take Yuri's island cities to keep my safety. Sarmatian has 3 rifles & 2 maces and I've been churning out trebuchets to get ready to assault it. We probably don't go in until after I start shuttling units from the mainland - I plan to use those to make the attack. Although I might try to take Pisa first if he continues to leave it weak.

And finally, the mainland fight against Yuri:




The knights moved as expected and I've stuffed some units into Poodle. He could take the city if he threw it all in, but if he does I should be able to wipe out his stack on the counter. Really a big mistake by Yuri is that he's kept his units off the roads, so if he does take Poodle then his units are still stuck in the mountains. With that in mind, I have a shot to eliminate all his siege units or his knight stack - but probably not both. Sigh, my own knights would be handy right about now. (You can see the remnants in the southwest; i had hoped Comm might let them go out of a strategic move, but he seems intent on completely wiping me out instead.)

If he sits back I think I just start evacuating to the northeast. Commodore's units are going to be shortly behind, and I really have to think he's going to take the shot if Yuri leaves his stack exposed to the cavalry & cannons.
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I offered Commodore Dalmatian (the filler city just east of Labrador) for peace and he accepted. Now I'm trying to decide if I can try to hold onto a piece of the mainland.

I kind of wish I had kept those knights...
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