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PBEM 41 Setup and Tech Thread

Guys, what is going on with this game? It's been two weeks since we got the building the 'mids issue worked out and the turn has gone around a total of three times. That is so absurdly slow it's ridiculous. We're averaging a turn every 4-5 days! At this rate we won't even get to t175 until some time in 2014. banghead
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Options:
1. Poke people and ask them to hurry up
2. Find substitutes
3. Call the game

Would prefer 1 over 2 over 3.
More people have been to Berlin than I have.
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(November 27th, 2012, 00:18)thestick Wrote: Options:
1. Poke people and ask them to hurry up
2. Find substitutes
3. Call the game

Would prefer 1 over 2 over 3.

I agree on the order. I was hoping my post would serve as #1, but it'll depend on if people are actually checking this forum still. If others haven't chimed in in a day or two I'm going to send out an email.
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I hope we can speed up the game as well.
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well ..

Quote:This is a tracker for RBPBEM41

It's year AD-0590
Mackoti / SevenSpirits team has the save.
46 hours 11 minutes passed since the save has been handed on.

.. seems to be stuck
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Your game has been moving somewhat slowly in general, but also, Mackoti's cousin went missing from pbem43 as well over the weekend - he's had the save in that game for about 80 hours. I'd suggest waiting a bit for him to come back, and then possibly finding a sub if he doesn't. I can provide the password if you end up needing to go the latter way.
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(November 27th, 2012, 01:30)SevenSpirits Wrote: Your game has been moving somewhat slowly in general, but also, Mackoti's cousin went missing from pbem43 as well over the weekend - he's had the save in that game for about 80 hours. I'd suggest waiting a bit for him to come back, and then possibly finding a sub if he doesn't. I can provide the password if you end up needing to go the latter way.

Thanks for the heads up on that. Unfortunately, Mackoti's cousin hasn't been the only one holding up the game (for instance Sian's last two turns both went over 48 hours). I don't want to seem like I'm calling anyone out, but I'd like to at least make sure that a) everyone is committed to playing this game and attempting to get a turn per day in and that b) there is enough of a norm of a turn per day that when something comes up that slowing the game down seems remarkable enough to warrant a post explaining it. That there hasn't even been any posts saying "hey sorry, X is preventing me from playing my turn today" is equally worrisome to me as it suggests that's not even the expectation anymore. Obviously, things can come up in real life and that's entirely fine, but there should at least be a norm of posting about it I think otherwise taking four days per turn starts to seem normal, which it shouldn't be.

Looks like we've at least got four of us to chime in here so far, so just waiting on Sian and Mackoti's cousin. I'll give it a day or two more then email them.

Just to check, are the three of you who have already responded in here in agreement with what I've outlined above (that is aiming to play a turn per day and making sure to post if something comes up where you need to hold the save longer than is conducive to playing a turn per day)?
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(November 27th, 2012, 02:04)Shoot the Moon Wrote: Just to check, are the three of you who have already responded in here in agreement with what I've outlined above (that is aiming to play a turn per day and making sure to post if something comes up where you need to hold the save longer than is conducive to playing a turn per day)?

yeah so long as i get the turn by a reasonable time to play it do report and pass on [ie pref by midnight uk time] otherwise ill have to hold it for up to no more than 23 hours haha
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I agree with Shoot.
And if they don't show up, let's look for replacements. I think we have an interesting game going here...
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Agreed. I've asked for replacements for this game and 43.

Also, I won't be able to get the save to MusicMan by midnight unless I get it by 1430 GMT.
More people have been to Berlin than I have.
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