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PBEM 7 - Team Contest (4 x 2) - discussion

Joined, next.
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Starting save for posted to Japper007/Mikeforall thread
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Aw I fucked up the test game save file, keep getting a not the right turn error? Didn't have that before... Anyone know what's up?
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I could just start the proper game or does everyone want to go through another test? I've tried: uploading Mvemba turn 0 save, mvemba turn 1, and mvemba turn 2 in the test one, none of those work...

EDIT This problem shouldn't be able to occur in the real game anyways, as cornflakes provides the correct save of course...
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Btw Cornflakes which map type do I have to put in the PYDT turn client so it loads your map properly?
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Map type is Earth
Size: Standard
Speed: Standard
Any other things you need to know?
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Nah those are all the settings I need according to PYDT.

Will set up the pbem proper tomorrow (bit tired ATM, afraid I'll screw something up). It'll be up around midnight my time I think.
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There is no need to rush things here, as we said, start mid-December, so a good and slow setup might be good.

If I understand correctly, the UI mod we use is optional?
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AFAIK CQUI is an interface only mod, which doesn't affect saves so you can play with it if you want.
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(November 28th, 2017, 17:37)Japper007 Wrote: I could just start the proper game or does everyone want to go through another test? I've tried: uploading Mvemba turn 0 save, mvemba turn 1, and mvemba turn 2 in the test one, none of those work...

That error occurs if you upload a save that does not correspond with the starting turn you set. 

CQUI is just an interface mod, and does not affect save-games. Thus it does not matter if you use it, not use it, or disable it half-way.

I know people are talking about mid-december, but I do not mind starting a bit earlier myself. Especially now PBEM 5 is on a hiatus.
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