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It had to have been BGN who popped Philosophy, he got a 12 point score boost last turn, and had another classic-era score jump 87->88 (drama perhaps? or CoL for caste...) and then a smaller one last turn (meditation?)
July 5th, 2014, 22:57
(This post was last modified: July 5th, 2014, 22:57 by GermanJoey.)
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furungy and i both made peace with tbs this turn, it seems, and baii wardecced HAK
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Ohhhhhhhhhhh noo, I didn't realize I needed a fort AND a road to get access to the stone! I already let my chops fly!! I only got 160 production into the HG instead of 240!!!!!!!!!!!!!!!!!!!!
July 6th, 2014, 01:51
(This post was last modified: July 6th, 2014, 01:51 by GermanJoey.)
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ok after running around like a chicken with my head cut off for a bit, i realized i can delay the hammers by a turn by building wealth. one turn delay, but its all good.
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oh man, I been so amped about this hanging gardens build, I've been setting it up for like a month lmfao... it seems doubtful this turn lag will cost me the wonder with the pyramids still in play, but... probably gonna be a nervous wreck all day tomorrow about it hahha...
July 7th, 2014, 03:50
(This post was last modified: July 7th, 2014, 03:50 by GermanJoey.)
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Booya. Well, if it comes down to a coinflip, then that's at least a lot of failgold!! I did a couple more whips so I'll *only* be at 52 pop next turn...
Demographics, so as to compare to next turn.
July 7th, 2014, 17:14
(This post was last modified: July 7th, 2014, 17:15 by GermanJoey.)
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#1 Exports - Imports!
Cheers to you, plako. Not much I can do about it, 33 player game after all.
July 8th, 2014, 01:57
(This post was last modified: July 8th, 2014, 02:01 by GermanJoey.)
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Awwwwww yeah, The Hanging Gardens are mine, baby.
<- me as I look at these BAD ASS NUMBERS right here:
#2 GNP. #2 MFG. #5 CY. #3 Score. #3 Pop. Most importantly, doubled my Exports-Imports "lead" by signing OB with Currencyless-Oxy. And these numbers will just continue to look better and better once I get my happiness resources hooked up, as some of my cities are unhappy due to heavy-whipping or being size 10; Calender in next turn, Silk hooked the turn after that, Spices the turn after that, Whale a few after that. Zoo should be about size 15ish by 1AD.
More concerning is this:
Switching production to a spear in case he loads up some immortals in that boat and tries to ruin Peewee's big day. All other cities are basically aimed to pump military and settlers; I can catch up on whipping infrastructure once happiness is looking better.
July 8th, 2014, 11:27
(This post was last modified: July 8th, 2014, 11:29 by GermanJoey.)
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I logged in to check, and yep I have to be paranoid:
Galley missing, archer gone too. There could be another immortal on that galley 1NW of the city. It's unlikely, but losing PP would be devastating. I triple-drywhipped the spear. Gonna delay the settler by a few turns, but then again my galley isn't in position anyways.
July 8th, 2014, 17:25
(This post was last modified: July 8th, 2014, 17:32 by GermanJoey.)
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Updated score charts for my neighbors: (HAK still theoretical, but I still think he's SE of me based on his wb scout; BaII's wardec on him a few turns ago is more evidence for this)
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