As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
Rebalancing Civ4: RtR Mod

Versatility is a very hard thing to quantify, but HAs have it and swords don't, and that's the main reason why you see one and not the other, I think.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

The problem with swords vs everything else is that specialization is much more useful on defense than attack, since the defender gets to select his unit in response to the attacker. The balance of swords vs archers is about right, also swords vs HAs (you should be defending with some spearmen.) The problem is sword vs axe.

I'd support increasing the city attack bonus of swords, maybe even as high as 50% so they can compete with defending axemen. That's meant to be their specialized role, let them be good at it. And it's simpler to just tweak that number rather than sticking on CR promotions. Praetorians might need less, of course.
Reply

Um. So could we get an expedited bug fix version? Oracle thing is killing PBEMs.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

T-hawk fixed it. I did a quick test in PBEM to see if it works and it looks like it does, but further testing is always appreciated. This is the only change in the mod.

Link to the new download can be found here and in my sig.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

You can't change mod versions in an ongoing game, can you?
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
Reply

May I direct you towards someone that actually knows stuff about code? I can't actually remember right now.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

You can't change versions but you can change files as long as there is no admin password set. You can put in the new compiled CvGameCore.DLL from 2.0.3.6 on top of the old one within the 2.0.3.5 mod folder.
Reply

Link to the 2.0.3.6 dll
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply

So is there a "next game" version planned? Only changes I know are making barracks double at 1,000yrs, and (hopefully?) C1 off of zerkers?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Quote:Potential changes for RB (smegheads) mod 2.0.3.6 version

Events: what Commodore pointed out, increase number of quests decrease pretty much everything else

Map Trading/ OB: Decrease cost of Alphabet to be same cost as IW (or 50% more than Writing). Consider effect on rush to Currency ie increase cost of Currency slightly (5%) or make Alphabet not lead to Currency and lower cost of Currency?.

AGG: minor nerfs needed, decrease city maintenance benefit from -25% to -20%?

IMP: Nothing needed IMO but discuss with others.

Byzantium: Change techs to Myst/food tech, Fishing ideally (duplicate with Spain only)

Vikings: lose C1 on Zerker

Celts: Better wording on UB

# of players: Potential 1 off version of mod that includes support for up to 50 players? Plus themap change (map trading no longer possible?)

Bugs: Query: Oracle/Lib free tech bug still need fixing? - done in 2.0.3.6

Barracks culture not doubling at 100 years (XML tag)?

Swords: make them get built occasionally
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
Reply



Forum Jump: