So yeah, first half. If this war will ever freaking happen. They keep building up more and more but are falling behind now; my formerly-newbie cities are starting to be able to contribute troops, and my horse quest crisis is no longer a problem. If they had attacked 2-3 turns ago, I'd have freaked, but at this point, I'm just tapping my foot. I logged in to check after they played last night, and still no troops were in sight. If we don't see an invasion after our scheduled whips next turn, then I am lowering the defcon level a step. We'll still be queuing lots of military, but with no urgency to whip. I keep wondering if I misread the situation, maybe they're going after DNF instead but... I don't see how that could be. I mean, they've whipped like 30 pop in the last dozen turns?!? Their MFG has sunk to like 20% of ours now, and their CY is less than half. Their GNP has gone down the toilet, too; our army is costing us 23 gpt at the moment (coincidentally the amount we were outside of first place GNP, heh), 30 gpt by T120, and, since we have twice their population, we have like twice the number of free troops as they do. Well, whatever, if they just want to sit there we can just tech up to rifles and kill them then.
We got two new cities this turn. The first was the second planned Gavagai-front city, It's Walky!
This guy will be pretty BLUGH for a while, whipping a barracks off this dry rice. (won't have caste as planned; more on this in a sec) It'll be a pretty solid site with CS and a lighthouse though.
The next is more dubious; the barb city near Gavagai hit size 2 this turn, so, instead of razing it, I figure we keep it why not. Gavagai will likely see it as an insult (he rejected my offer of spices for stone; nobody will trade me stone

) but he has other problems to worry about, and has no scouting units anywhere near. If he had, I woulda backed off.
The site gives us two dyes, another banana, and a second-ring crab. It's actually more defensible than it looks, as it's on the opposite side of the sea from Gavagai's island and we can leave the jungle in place to stop 2-movers. I won't be broke up about it if it dies though, its more of a crumple zone. The sad thing here is that we don't have any workers available to do anything with it for a few turns, as 3 are busy chopping out the ToA. Yes, we are suddenly behind in workers despite being an expansive civ. Too many things just came up all at once; some borders at Claretin and Odd Patriot expanding over floodplains that we want to farm, Calendar in, a war effort that needs roads, a wonder to be chopped... not that any of this was unforseen, but all our queues are military right now. We also need metal casting really bad to put down workshops everywhere. Serfdom during our upcoming GA is looking really attractive... I think we have to switch into Serfdom during the first turn of the GA, and then into caste by the end of it. That means we'll probably want barracks in all our new cities...
Some foreign notes that I keep forgetting to mention:
- Gavagai built the Jewish temple, and lost a city on his border with HAK. HAK expanded directly at him and is willing to war despite having a billion acres of unsettled land around him.

- Big Mac and Furungy are in Bureaucracy
- Furungy founded Taoism without a GS. He's got at least 2 medieval techs now (Bureau and Philosophy) - is he making a liberalism run?
- Gawdzak got The Great Library and is up to 16 cities, after going on a whipping spree. He's still one behind us.
- DNF founded Christianity.
- Someone else (dtay or plako; it was someone unknown and I forgot to check again after we met plako) got the Shwedegon Paya.
- Commodore got the Statue of Zeus, pretty terrifying for plako.
- Dtay is almost at 300 CY; we've slipped down to 40 behind him now. Just look at this (an updated map from plako):
He's got 16 cities, 105 pop; we have 17 cities, 83 pop. Sure, fast granaries count for some of that, but goddamn. Still, we need to be primarily concerned with potential existential crisises rather than keeping up with the Joneses.
We've also got a gandar at plako's land. He's basically playing an archipeligo, minus the fish, coast, or international trade routes. YEESH this land is barren. He probably had so many barb problems with all that desert and ice... his stonehenge move makes a ton of sense here. Count on plako to make the most of garbage like this.
Also notice that we still don't have maps of DNF's lands. They haven't traded maps with ANYONE !!!!