January 31st, 2012, 23:55
Posts: 6,075
Threads: 36
Joined: Jul 2010
Gaspar Wrote:I'd make a comment about your joke post but I'm shunning the three of you as long as your capital is still Timbuktu.
Damn straight.
No more thread spam until you have a properly named Capital.
Um......whoops.
NM.
fnord
February 1st, 2012, 08:51
Posts: 3,390
Threads: 31
Joined: Dec 2009
Did anyone propose the different FFH civs as city names yet? That would give us at least 20 city names.
We'll let lurkers vote which civ gets the capital name.
Re the game, looking good, four turns of growth and Warrior build, then back to Worker once the city grows to size 2 and the gold mine finishes.
Still no obvious candidates for our second city.
February 1st, 2012, 10:16
Posts: 8,244
Threads: 30
Joined: Jun 2004
Ilios Wrote:Did anyone propose the different FFH civs as city names yet? That would give us at least 20 city names.
We'll let lurkers vote which civ gets the capital name.
The Infernals, who else?
February 1st, 2012, 10:38
Posts: 9,706
Threads: 69
Joined: Dec 2010
Oponent Analysis:
[SIZE="2"]Sunrise089 - Genghis Khan of Egypt[/SIZE]
Well, obvious first thought is "I'm glad mounted units don't get the agressive bonus in BTS"!
Sunrise089 is regarded to be a very good military tactician in civilization IV, as far as I can remember. I remember reading Sullla's report about the Apolyton demogame and he mentioned that Sunrise was the player that did most of the war coordination there. That says a lot!
Since he's not one of the most prolific thread updaters, I really don't know much more about the player. He seems to be one of the top players around and we have to be careful.
Ah, he's the "dono da bola" too. That's portuguese for the owner of the ball, which is a common expression here in Brazil which refers to the kid that brings the ball to the soccer match. If he gets angry, he can leave the game and everybody else can't play either. So you don't want to mess with the dono da bola. Not that I think Sunrise will unplug the game if he loses, but it's funny anyway.
Egypt is a good civ. It has nice starting techs and a good UU. UB can be useful, but not in many ways.
We have to get some spears up soon, since WC are strong and can move 4 tiles when we are not seeing. Luckily, from what we saw of Sunrise's capital, he has a lot of forests and no AH resources. Maybe he'll delay AH for that reason (only to come later with a huge force of chopped WCs, but alas).
Genghis Khan is a bad leader, unfortunately for him. Even in a AW game agressive is lacking and imperialistic isnt that much useful too. Yeah, you get faster settlers with your chops and whips, but it's not that amazing.
Anyway, my final take on the subject is:
*Build Spears!
February 2nd, 2012, 10:01
Posts: 3,390
Threads: 31
Joined: Dec 2009
T-hawk Wrote:In single player, you can actually play a turn with no tech selected. This commonly happens at the beginning of the game, but you can also induce it anytime by clicking on the tech bar to show the list of tech icons but then not selecting any. When this happens, the beakers become overflow, then they're applied next time you end turn after you do select a tech.
I wouldn't be surprised if a missed turn in Pitboss behaves the same way - keeps the beakers as overflow.
Looks like we didn't lose that beaker on the first turn.
As for Sunrise, I'm not scared.
February 2nd, 2012, 11:09
Posts: 9,706
Threads: 69
Joined: Dec 2010
Ilios Wrote:Looks like we didn't lose that beaker on the first turn.
As for Sunrise, I'm not scared.
Woohoo! Beaker!
I'm not scared either, but it's good to be dramatic. It adds to the overall tone of the thread.
On a more serious issue, my Internet at home died (that also means no FFH XIV turn tonight, sorry ), so if the next turn starts, could one of you guys play it? It'll be just end turn, since a panther will most likely attack our scout next turn.
It's a 0.7 strenght unit with +100% against animals and +95% terrain defense against a 2 strenght unit. Not sure about the odds, but I don't think they are looking so good...
February 2nd, 2012, 11:41
Posts: 8,760
Threads: 75
Joined: Apr 2006
Ichabod Wrote:Edit: This is probably obvious, but this post is a joke. I realized this post could be misunderstood. Sorry if anyone is offended...
Not even Krill could offend me, no worries there . The more humor in a thread, the better...you guys have been way too serious up until just recently!
Darrell
February 2nd, 2012, 12:51
Posts: 6,721
Threads: 59
Joined: Apr 2004
Ended turn. Our scout has passed on to the bit bucket. Our capital will grow to size two next turn. We are tied for last in score.
February 2nd, 2012, 14:26
Posts: 3,390
Threads: 31
Joined: Dec 2009
DaveV Wrote:We are tied for last in score.
Low risk of being a dogpile target, I like.
February 2nd, 2012, 23:26
Posts: 6,075
Threads: 36
Joined: Jul 2010
DaveV Wrote:. Our capital will grow to size two next turn. We are tied for last in score.
Excellent.
No one will see your cunningly planned surprise attack with Eidolons and Mages until it's too late.
fnord
|