Posts: 1,996
Threads: 4
Joined: Aug 2009
Yes, I'm generally risk averse. On that same topic, once we have copper available you should put 5 hammers into a spear near TBW (and likely 5 hammers into an axe in capital) as soon as it's convenient to be able to whip in case of emergency. That is if you're not building one already anyway. I always keep reinforcements one turn away in the early game if I'm low on military, and I'm extra careful the turns I'm whipping 2 --> 1. But you've already made a long micro plan so maybe it'll be difficult to implement.
Did you ever make that post about long term plans? If yes, please tell me the post #.