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Played and repaused. Molach and Dhal left to play.
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Anyone heard from Dhal & Molach? I think they both missed their last turn as well. Come on guys, disappearing without saying anything is not good and will eventually kill this game.
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Correct, they both missed last turn as well. (I can play if I get notified in time and/or the game is paused, but apparently neither was the case yesterday.)
I'll play both of their turns now, and hope they turn up by tomorrow.
July 22nd, 2014, 01:37
(This post was last modified: July 22nd, 2014, 01:38 by Lord Parkin.)
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(July 16th, 2014, 00:09)Molach Wrote: I need to use the turn-playing service the coming week.
Going on a trip, and not much detail about internet availability, so I'll assume the worst.
I'll be able to play friday, was hoping to play turn 100 but that hasn't rolled yet (trying again in 4 hours)
anyway, password is in the thread and some cute signs with instructions have popped up in my civ.
Thanks in advance.
Darn, just noticed this... for the record, please post requests for turns to be covered in the PYFT thread, since it's easy for them to get lost here.
I would have been able to play if the game had been paused an hour or so yesterday.
July 22nd, 2014, 14:27
(This post was last modified: July 22nd, 2014, 14:28 by GermanJoey.)
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General question regarding the Known Tech Bonus in this game:
Quote:Known Tech Bonus changed to per player bonus. The known civ bonus is multiplied so that it is based on the era that the most advanced player is in with following equation:
Ancient: No bonus
Classical: +2% per met player with tech, max +50% (no further bonus after 25 players)
Medieval: +4% per met player with tech, max +50% (no further bonus after 13 players, 13th is only +2%)
Rennaissance: +6% per met player with tech, max +50% (no further bonus after 9 players, 9th is only +2%)
Industrial: +8% per met player with tech, max +75% (no further bonus after 10 players, 10th is only +3%)
Modern: +8% per met player with tech, max +75% (no further bonus after 10 players, 10th is only +3%)
Future: +8% per met player with tech, max +75% (no further bonus after 10 players, 10th is only +3%)
Regarding the part that says "The known civ bonus is multiplied so that it is based on the era that the most advanced player is in" - does this mean "the era that the most advanced player is in" that you know or the era the most advanced player is in out of all players? As in, are you punished for being more advanced than your neighbors?
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It's the era the most advanced player is in out of all players.
I have to run.
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I updated the pitboss portal with correct player names, player list sorted on score, more room for the Turn column, and I'm listing before and after scores in the score change events.
I have to run.
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(July 22nd, 2014, 15:23)novice Wrote: It's the era the most advanced player is in out of all players.
Ah, interesting, thank you. And thanks for updating the pitboss portal too.
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Can someone pause for me if it gets down to the wire? I will probably get home before the roll, but it might be close. ThAnks.
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Three people missed turn 105 - Cyneheard, Bacchus and Oxyphenbutazone.
Have we given up on pausing for people, or was just noone around to do so?
I have to run.
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