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Epic47 - You've Got To Be Kidding Me - Reports and Discussion

Here's my Epic 47 game report - not a well-written one (again) and more a log-type report, but I feel writing longer reports would burn me out on civ completely, and I'd rather conserve my strength to play any Epic that might come up until civ4 will be published. wink

* Founded Athens on the starting spot: Wow, lots of bonus grass, but a lack of commerce, so my worker actually roads first before mining.

* Since research is so slow, pottery needs longer than usual and the normal granary prebuild timing doesn't work. Seeing that this map is pangea, the barbs are roaming and the AIs are beefed up, *and* that we have no luxury but more starting gold than usual, I decide to build 6(!) warriors before starting a granary, four for scouting (hoping for good trading opportunities), and two for MP duty.

* After discovering pottery, I shut down science (writing would take too long, and with so many scouts, I'd rather trade)

* Meet Egypt in 3000BC, Germany and Korea in 2800BC, then India in 2710BC. Trading away alphabet and pottery yields ceremonial burial, warrior code, and over 100 in gold.

* Buy writing in 1250BC from Korea (and trade it away immediately for masonry, iron working and gold), and start research again on literature, then shut research down again. (I don't dare to try the philosophy gambit this time)

* Athens is on hoplite-hoplite-settler cycle; other cities contribute settlers as well once they become too large (no lux hurts!).

* Get Great Library in 190BC.

[Image: e47_01.jpg]

It gets me all techs from the first row of the medieval age, but no republic! I could revolt to monarchy, but decide to wait for republic instead.

* Start to prepare for war: Land-grab is nearly over, and I'm not really satisfied with what I got. Meanwhile, India gets dogpiled.

* In 50BC, I join the dogpile against India before it's too late. I raze and replace New Hyderabad, and raze New Bengal and New Bombay before making peace again.

* In 70AD, I revolt to republic with a 7 turn anarchy.

* In 370AD, Carthage demands chivalry and I have another war on my hands.

[Image: e47_02.jpg]

I organize a dogpile against Carthage and capture two of their cities. My economy is pitiful: I have only one marketplace, and my cities are slowly building aqueducts and happiness. No lux really hurts!

* Education comes out of the library in 590AD, and next turn, Persia knows banking, astronomy *and* chemistry! Koreans know banking and astronomy as well; the rest is behind me. Persia and Korea have a huge lead, and are both at peace and too expensive for me to drag into any war.

* In 600AD, the alliances are over, impressive Egyptian and German SoDs have overtaken my troops on their way to Carthage, and I really need an infra push, so I make peace with Carthage.

* In 650AD, Persia finally declares on Egypt and organizes a dogpile vs. Cleo - nice, I'm thinking about attacking Egypt next anyway. Unfortunately, the war doesn't slow down Persia at all.

* In 700AD, Persia completes Cop's before me, despite my having a nice prebuild running for it. Maybe an SGL? The prebuild turns into a bank instead.

* In 760AD, I declare in Egypt, too, and raze and replace two cities, losing more knights than I should have due to some bad luck.

* Argh! My plan to wage a quick, shock-and-awe type of war against Egypt is shattered when Persia suddenly declares on me in 780AD! They're still the top dog, so I buy India and Korea (expensive!) to take the heat off of me.

* In 800AD, I *finally* get the FP message (and complete it in 950AD in Knossos)

* 830AD gets me my first leader, which turns into a knight army. Meanwhile, the diplo web becomes tangled indeed:

[Image: e47_03.jpg]

* In 990AD, I make peace with Egypt while Persia drags Carthage into the war against me. Make peace with Persia in 1020AD as I fear more alliances against me, and I need another infra push. Oh man, this game is surprisingly difficult, with all these huge-map-SoDs running around and me in the middle of it all...

[Image: e47_04.jpg]

* In 1110AD, I discover ToG second; Persia is industrial already. Start research on the last medieval tech.

* In 1180AD, finally a worker squad manages to clear some wetlands in the northwest, giving me another city (with another source of saltpeter, if I remember correctly). Most civs lack saltpeter, so Carthage is the only civ with cavalry at the moment.

* 1190AD: Finally become industrial, and draw nationalism. Trade, and finally get maps.

[Image: e47_05.jpg]

Gift all techs up to and including nationalism to Egypt and Inca, as they are so small and at war with so many.

* Discover steam 1st in 1270AD, and see we have no coal! In 1345AD, Carthage has hooked up two sources, so I gift them steam and buy one source.

* In 1440AD, again war is upon me.

[Image: e47_06.jpg]

I lose some defenders in a city Persia's troops were parading past and lose several workers. I buy India, Carthage and Korea. Capture some cities and make peace again in 1560AD, as I plan to attack India once I have tanks.

* This game really screws up my plans, again and again! With tanks in six, Carthage demands a tech in 1585AD, I refuse, and am at war again.

* In 1620AD, I finally discover motorized transportation. Three empty armies are waiting, and prebuilds have been arranged, so let's have fun! The only nation with *really* frighteningly large SoDs is Korea; they have been puppet-stringed during several wars and have lost nearly nothing. Over 100 units had been on a volcano several times, but it didn't break out (although I had seen *lots* of eruptions earlier). smile

I'm 2,5 techs ahead of the AIs. I research to modern armor, then shut down research. The AIs never get tanks, despite conquering this map needing a lot of time. Korea is the only nation spared.

[Image: e47_07.jpg]

[Image: e47_08.jpg]

[Image: e47_09.jpg]

[Image: e47_10.jpg]

Domination in 1798AD after some city founding and temple rushing, playing time 27 hours. I could have won a lot earlier had I stopped research at motorized and had rushed tanks and combat settlers instead, but I fought a lazy war instead, being tired of micromanagement.

I also could have attacked earlier, but that was partly prevented by sudden war declarations of other AIs I didn't want to fight at that time, and partly prevented by my laziness: Earlier, more bolder wars would have meant a lot more unit/micomanagement I wasn't in the mood for.

Fun game, although the only time I really said "Are you kidding me?!?" was when the whole map was revealed and the amount of warfare that laid ahead of me became clear. wink

-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
Reply

Hi,

nice game, with a good and early finish! You made good use of cavalry, and it looks like you played a lot more careful than I did (but then I needed only a fourth of your time tongue ). Congrats!

-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
Reply

Hi,

Dunedine Wrote:How do I get my report up if I did it on Microsoft word? Can I just copy and paste it with no pictures? Is there a place where I can add a link to it?

If you have some web space available, you could upload it there and post a link to it here (Charis did that some time ago, too).
Or you could upload only the pictures there, and copy/paste the word text into a post here, and insert links to the pictures in the appropriate places.
If you don't have webspace of your own, you could upload the pictures at civfanatics storys and tales forum, and post your report there, as Microbe did.
Or you could just copy and paste your text into a post here, with no pictures, but that would of course be the worst alternative. wink

Looking forward to your report,

-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
Reply

Hi,

nice report - I like its stream-of-thought type, good read. And yes, your position when you retired sure was a winning one, especially since by now we have such a deep understanding of how the AIs play - although they caught me by surprise several times this game. wink I agree, it's time for a new civ - and let's hope the AI gets rewritten from scratch, and that Firaxis listens to 'outside' recommendations.

-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
Reply

In spite of me dry report, I had lots of fun playing.

Grimjack

You can see the report here.

http://www.skorpan.org/Tommy/civ/Epic47/Epic47.htm
huhcry
Reply

I am impressed. Especially the trading part in the beginning.

Grimjack
Reply

Hi,

Ouch! Grimjack the Veteran C3C Player conquested in 570BC? You've got to be kidding me! eek

That the Indians were able to organize such a mean dogpile against you so early is unusual, and was not to be expected beforehand since so little was known about the scenario beforehand. Ouch again!

-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
Reply

Took you long enough smile tongue
127 hours.... Was all that playing time, or did you leave game on idling over night ?

Grimjack
Reply

Kylearan Wrote:Hi,

nice game, with a good and early finish! You made good use of cavalry, and it looks like you played a lot more careful than I did (but then I needed only a fourth of your time tongue ). Congrats!

-Kylearan

It's true that most of my games have more time shown in the end, but mostly because I often leave the game running overnight. smile I don't know whether it's just me, whenever I start Conquests it freezes my browser for like 2 minutes, so I want to minimize that..still, I would guess I spent about 50-60 hours. Those wars took a lot of time.
Reply

Kylearan Wrote:* I decide to build 6(!) warriors before starting a granary, four for scouting (hoping for good trading opportunities), and two for MP duty.
* After discovering pottery, I shut down science (writing would take too long, and with so many scouts, I'd rather trade)

Good strategies. I don't remember how many warriors I built, I guess I squeezed in a rax after 2 warriors. I certainly didn't stop research since there is no min-research time, but I was lucky enough to get Philosophy the first. On the other hand, you got GL.

It looks like tech pace in your game was far faster than mine. AI seemed to war much more in my game which slowed everyone down. The good thing in your game is no one was running away while in mine I had to face a super huge Persia.

Yeah I didn't wait for tanks. I got infantry the first and that pretty much decided the fate of the AI.
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