Here's my Epic 47 game report - not a well-written one (again) and more a log-type report, but I feel writing longer reports would burn me out on civ completely, and I'd rather conserve my strength to play any Epic that might come up until civ4 will be published. ![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif)
* Founded Athens on the starting spot: Wow, lots of bonus grass, but a lack of commerce, so my worker actually roads first before mining.
* Since research is so slow, pottery needs longer than usual and the normal granary prebuild timing doesn't work. Seeing that this map is pangea, the barbs are roaming and the AIs are beefed up, *and* that we have no luxury but more starting gold than usual, I decide to build 6(!) warriors before starting a granary, four for scouting (hoping for good trading opportunities), and two for MP duty.
* After discovering pottery, I shut down science (writing would take too long, and with so many scouts, I'd rather trade)
* Meet Egypt in 3000BC, Germany and Korea in 2800BC, then India in 2710BC. Trading away alphabet and pottery yields ceremonial burial, warrior code, and over 100 in gold.
* Buy writing in 1250BC from Korea (and trade it away immediately for masonry, iron working and gold), and start research again on literature, then shut research down again. (I don't dare to try the philosophy gambit this time)
* Athens is on hoplite-hoplite-settler cycle; other cities contribute settlers as well once they become too large (no lux hurts!).
* Get Great Library in 190BC.
![[Image: e47_01.jpg]](http://people.freenet.de/kylearan/e47_01.jpg)
It gets me all techs from the first row of the medieval age, but no republic! I could revolt to monarchy, but decide to wait for republic instead.
* Start to prepare for war: Land-grab is nearly over, and I'm not really satisfied with what I got. Meanwhile, India gets dogpiled.
* In 50BC, I join the dogpile against India before it's too late. I raze and replace New Hyderabad, and raze New Bengal and New Bombay before making peace again.
* In 70AD, I revolt to republic with a 7 turn anarchy.
* In 370AD, Carthage demands chivalry and I have another war on my hands.
![[Image: e47_02.jpg]](http://people.freenet.de/kylearan/e47_02.jpg)
I organize a dogpile against Carthage and capture two of their cities. My economy is pitiful: I have only one marketplace, and my cities are slowly building aqueducts and happiness. No lux really hurts!
* Education comes out of the library in 590AD, and next turn, Persia knows banking, astronomy *and* chemistry! Koreans know banking and astronomy as well; the rest is behind me. Persia and Korea have a huge lead, and are both at peace and too expensive for me to drag into any war.
* In 600AD, the alliances are over, impressive Egyptian and German SoDs have overtaken my troops on their way to Carthage, and I really need an infra push, so I make peace with Carthage.
* In 650AD, Persia finally declares on Egypt and organizes a dogpile vs. Cleo - nice, I'm thinking about attacking Egypt next anyway. Unfortunately, the war doesn't slow down Persia at all.
* In 700AD, Persia completes Cop's before me, despite my having a nice prebuild running for it. Maybe an SGL? The prebuild turns into a bank instead.
* In 760AD, I declare in Egypt, too, and raze and replace two cities, losing more knights than I should have due to some bad luck.
* Argh! My plan to wage a quick, shock-and-awe type of war against Egypt is shattered when Persia suddenly declares on me in 780AD! They're still the top dog, so I buy India and Korea (expensive!) to take the heat off of me.
* In 800AD, I *finally* get the FP message (and complete it in 950AD in Knossos)
* 830AD gets me my first leader, which turns into a knight army. Meanwhile, the diplo web becomes tangled indeed:
![[Image: e47_03.jpg]](http://people.freenet.de/kylearan/e47_03.jpg)
* In 990AD, I make peace with Egypt while Persia drags Carthage into the war against me. Make peace with Persia in 1020AD as I fear more alliances against me, and I need another infra push. Oh man, this game is surprisingly difficult, with all these huge-map-SoDs running around and me in the middle of it all...
![[Image: e47_04.jpg]](http://people.freenet.de/kylearan/e47_04.jpg)
* In 1110AD, I discover ToG second; Persia is industrial already. Start research on the last medieval tech.
* In 1180AD, finally a worker squad manages to clear some wetlands in the northwest, giving me another city (with another source of saltpeter, if I remember correctly). Most civs lack saltpeter, so Carthage is the only civ with cavalry at the moment.
* 1190AD: Finally become industrial, and draw nationalism. Trade, and finally get maps.
![[Image: e47_05.jpg]](http://people.freenet.de/kylearan/e47_05.jpg)
Gift all techs up to and including nationalism to Egypt and Inca, as they are so small and at war with so many.
* Discover steam 1st in 1270AD, and see we have no coal! In 1345AD, Carthage has hooked up two sources, so I gift them steam and buy one source.
* In 1440AD, again war is upon me.
![[Image: e47_06.jpg]](http://people.freenet.de/kylearan/e47_06.jpg)
I lose some defenders in a city Persia's troops were parading past and lose several workers. I buy India, Carthage and Korea. Capture some cities and make peace again in 1560AD, as I plan to attack India once I have tanks.
* This game really screws up my plans, again and again! With tanks in six, Carthage demands a tech in 1585AD, I refuse, and am at war again.
* In 1620AD, I finally discover motorized transportation. Three empty armies are waiting, and prebuilds have been arranged, so let's have fun! The only nation with *really* frighteningly large SoDs is Korea; they have been puppet-stringed during several wars and have lost nearly nothing. Over 100 units had been on a volcano several times, but it didn't break out (although I had seen *lots* of eruptions earlier).![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
I'm 2,5 techs ahead of the AIs. I research to modern armor, then shut down research. The AIs never get tanks, despite conquering this map needing a lot of time. Korea is the only nation spared.
![[Image: e47_07.jpg]](http://people.freenet.de/kylearan/e47_07.jpg)
![[Image: e47_08.jpg]](http://people.freenet.de/kylearan/e47_08.jpg)
![[Image: e47_09.jpg]](http://people.freenet.de/kylearan/e47_09.jpg)
![[Image: e47_10.jpg]](http://people.freenet.de/kylearan/e47_10.jpg)
Domination in 1798AD after some city founding and temple rushing, playing time 27 hours. I could have won a lot earlier had I stopped research at motorized and had rushed tanks and combat settlers instead, but I fought a lazy war instead, being tired of micromanagement.
I also could have attacked earlier, but that was partly prevented by sudden war declarations of other AIs I didn't want to fight at that time, and partly prevented by my laziness: Earlier, more bolder wars would have meant a lot more unit/micomanagement I wasn't in the mood for.
Fun game, although the only time I really said "Are you kidding me?!?" was when the whole map was revealed and the amount of warfare that laid ahead of me became clear.![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif)
-Kylearan
![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif)
* Founded Athens on the starting spot: Wow, lots of bonus grass, but a lack of commerce, so my worker actually roads first before mining.
* Since research is so slow, pottery needs longer than usual and the normal granary prebuild timing doesn't work. Seeing that this map is pangea, the barbs are roaming and the AIs are beefed up, *and* that we have no luxury but more starting gold than usual, I decide to build 6(!) warriors before starting a granary, four for scouting (hoping for good trading opportunities), and two for MP duty.
* After discovering pottery, I shut down science (writing would take too long, and with so many scouts, I'd rather trade)
* Meet Egypt in 3000BC, Germany and Korea in 2800BC, then India in 2710BC. Trading away alphabet and pottery yields ceremonial burial, warrior code, and over 100 in gold.
* Buy writing in 1250BC from Korea (and trade it away immediately for masonry, iron working and gold), and start research again on literature, then shut research down again. (I don't dare to try the philosophy gambit this time)
* Athens is on hoplite-hoplite-settler cycle; other cities contribute settlers as well once they become too large (no lux hurts!).
* Get Great Library in 190BC.
![[Image: e47_01.jpg]](http://people.freenet.de/kylearan/e47_01.jpg)
It gets me all techs from the first row of the medieval age, but no republic! I could revolt to monarchy, but decide to wait for republic instead.
* Start to prepare for war: Land-grab is nearly over, and I'm not really satisfied with what I got. Meanwhile, India gets dogpiled.
* In 50BC, I join the dogpile against India before it's too late. I raze and replace New Hyderabad, and raze New Bengal and New Bombay before making peace again.
* In 70AD, I revolt to republic with a 7 turn anarchy.
* In 370AD, Carthage demands chivalry and I have another war on my hands.
![[Image: e47_02.jpg]](http://people.freenet.de/kylearan/e47_02.jpg)
I organize a dogpile against Carthage and capture two of their cities. My economy is pitiful: I have only one marketplace, and my cities are slowly building aqueducts and happiness. No lux really hurts!
* Education comes out of the library in 590AD, and next turn, Persia knows banking, astronomy *and* chemistry! Koreans know banking and astronomy as well; the rest is behind me. Persia and Korea have a huge lead, and are both at peace and too expensive for me to drag into any war.
* In 600AD, the alliances are over, impressive Egyptian and German SoDs have overtaken my troops on their way to Carthage, and I really need an infra push, so I make peace with Carthage.
* In 650AD, Persia finally declares on Egypt and organizes a dogpile vs. Cleo - nice, I'm thinking about attacking Egypt next anyway. Unfortunately, the war doesn't slow down Persia at all.
* In 700AD, Persia completes Cop's before me, despite my having a nice prebuild running for it. Maybe an SGL? The prebuild turns into a bank instead.
* In 760AD, I declare in Egypt, too, and raze and replace two cities, losing more knights than I should have due to some bad luck.
* Argh! My plan to wage a quick, shock-and-awe type of war against Egypt is shattered when Persia suddenly declares on me in 780AD! They're still the top dog, so I buy India and Korea (expensive!) to take the heat off of me.
* In 800AD, I *finally* get the FP message (and complete it in 950AD in Knossos)
* 830AD gets me my first leader, which turns into a knight army. Meanwhile, the diplo web becomes tangled indeed:
![[Image: e47_03.jpg]](http://people.freenet.de/kylearan/e47_03.jpg)
* In 990AD, I make peace with Egypt while Persia drags Carthage into the war against me. Make peace with Persia in 1020AD as I fear more alliances against me, and I need another infra push. Oh man, this game is surprisingly difficult, with all these huge-map-SoDs running around and me in the middle of it all...
![[Image: e47_04.jpg]](http://people.freenet.de/kylearan/e47_04.jpg)
* In 1110AD, I discover ToG second; Persia is industrial already. Start research on the last medieval tech.
* In 1180AD, finally a worker squad manages to clear some wetlands in the northwest, giving me another city (with another source of saltpeter, if I remember correctly). Most civs lack saltpeter, so Carthage is the only civ with cavalry at the moment.
* 1190AD: Finally become industrial, and draw nationalism. Trade, and finally get maps.
![[Image: e47_05.jpg]](http://people.freenet.de/kylearan/e47_05.jpg)
Gift all techs up to and including nationalism to Egypt and Inca, as they are so small and at war with so many.
* Discover steam 1st in 1270AD, and see we have no coal! In 1345AD, Carthage has hooked up two sources, so I gift them steam and buy one source.
* In 1440AD, again war is upon me.
![[Image: e47_06.jpg]](http://people.freenet.de/kylearan/e47_06.jpg)
I lose some defenders in a city Persia's troops were parading past and lose several workers. I buy India, Carthage and Korea. Capture some cities and make peace again in 1560AD, as I plan to attack India once I have tanks.
* This game really screws up my plans, again and again! With tanks in six, Carthage demands a tech in 1585AD, I refuse, and am at war again.
* In 1620AD, I finally discover motorized transportation. Three empty armies are waiting, and prebuilds have been arranged, so let's have fun! The only nation with *really* frighteningly large SoDs is Korea; they have been puppet-stringed during several wars and have lost nearly nothing. Over 100 units had been on a volcano several times, but it didn't break out (although I had seen *lots* of eruptions earlier).
![smile smile](https://www.realmsbeyond.net/forums/images/smilies/smile2.gif)
I'm 2,5 techs ahead of the AIs. I research to modern armor, then shut down research. The AIs never get tanks, despite conquering this map needing a lot of time. Korea is the only nation spared.
![[Image: e47_07.jpg]](http://people.freenet.de/kylearan/e47_07.jpg)
![[Image: e47_08.jpg]](http://people.freenet.de/kylearan/e47_08.jpg)
![[Image: e47_09.jpg]](http://people.freenet.de/kylearan/e47_09.jpg)
![[Image: e47_10.jpg]](http://people.freenet.de/kylearan/e47_10.jpg)
Domination in 1798AD after some city founding and temple rushing, playing time 27 hours. I could have won a lot earlier had I stopped research at motorized and had rushed tanks and combat settlers instead, but I fought a lazy war instead, being tired of micromanagement.
I also could have attacked earlier, but that was partly prevented by sudden war declarations of other AIs I didn't want to fight at that time, and partly prevented by my laziness: Earlier, more bolder wars would have meant a lot more unit/micomanagement I wasn't in the mood for.
Fun game, although the only time I really said "Are you kidding me?!?" was when the whole map was revealed and the amount of warfare that laid ahead of me became clear.
![wink wink](https://www.realmsbeyond.net/forums/images/smilies/wink2.gif)
-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider