Ok I played the turn this morining. I moved the warrior 1N to the tundra hill and the scout 1E1NE to the sheep hill. After thinking for about a minute I decided to move the settler 2W to just west of the corn on the coast. So I ended up like this:
And unless anyone can persuade me otherwise I'm settling as is next turn. The reason being is that with a minimum of 2 food resources I'll have decent food for the forseeable future and with 7 mineable hills (not counting the cotton or mana, ones in the fog 1S2W of the settler) the capital will be a strong production point especially in the early game.
Short-term my plan is Agri>Myst>Fishing to get the food up and to get the early elder council. After that I will probably go for mining>bw especially if I see an opportunity for an early war. Past that would be KoTE and then a mid-level religion, currently favouring the Order.
I plan to build warrior>worker>warrior>elder council>warrior>settler.
Looking at the demos:
We see that (well this one is from the scores) that Rawkking and Nicolae are already settled, while Gaspar and Acolostas have not yet (settlers are 2 move so no extended trips today). With an average of 3,600 land tiles between 5 players we can say that both players have settled inland and have not yet gotten a port.
With so few settled yet it is pretty useless to talk about the other stats, except that I believe someone started with two scouts (IIRC the Ljos, correct me Ded. Lurkers).
The name Dearg Doom (Red Destroyer as Béarla) comes from the excellent Horslips song I've filled out the first post with, and is a reference to Cúchulainn, and more specifically his battle fury. Check out the song, and in fact the whole album.
And unless anyone can persuade me otherwise I'm settling as is next turn. The reason being is that with a minimum of 2 food resources I'll have decent food for the forseeable future and with 7 mineable hills (not counting the cotton or mana, ones in the fog 1S2W of the settler) the capital will be a strong production point especially in the early game.
Short-term my plan is Agri>Myst>Fishing to get the food up and to get the early elder council. After that I will probably go for mining>bw especially if I see an opportunity for an early war. Past that would be KoTE and then a mid-level religion, currently favouring the Order.
I plan to build warrior>worker>warrior>elder council>warrior>settler.
Looking at the demos:
We see that (well this one is from the scores) that Rawkking and Nicolae are already settled, while Gaspar and Acolostas have not yet (settlers are 2 move so no extended trips today). With an average of 3,600 land tiles between 5 players we can say that both players have settled inland and have not yet gotten a port.
With so few settled yet it is pretty useless to talk about the other stats, except that I believe someone started with two scouts (IIRC the Ljos, correct me Ded. Lurkers).
The name Dearg Doom (Red Destroyer as Béarla) comes from the excellent Horslips song I've filled out the first post with, and is a reference to Cúchulainn, and more specifically his battle fury. Check out the song, and in fact the whole album.
Travelling on a mote of dust, suspended in a sunbeam.