I enjoyed reading your report, and the thoughts at the end
I got the feeling the game design was deliberately emphasising that feeling with the steam achievements they chose - most are of the "I've ticked this box" variety. Not as many of the "Do this kinda cool thing" (like "Kill 3 enemies with 1 RC bombcar" in Rage, or "No survivors take damage after contacting rescue vehicle" for L4D). I'm being a little harsh, but the overall feel of reading the Civ V achievements is that you have to do everything once or it's something you'd do anyway. And reading them for Rage or L4D at similar points in time spent playing the game left me planning how I could set up a situation or wondering how much practice it'd take to play that well to pull something off, even if a lot of the achievements still are of the "tick the box" variety. Where's the "Win without ever receiving money from the AI" award?
T-hawk Wrote:I feel like I want to collect all the stars - victory types and difficulty levels - and then I'll be done.
I got the feeling the game design was deliberately emphasising that feeling with the steam achievements they chose - most are of the "I've ticked this box" variety. Not as many of the "Do this kinda cool thing" (like "Kill 3 enemies with 1 RC bombcar" in Rage, or "No survivors take damage after contacting rescue vehicle" for L4D). I'm being a little harsh, but the overall feel of reading the Civ V achievements is that you have to do everything once or it's something you'd do anyway. And reading them for Rage or L4D at similar points in time spent playing the game left me planning how I could set up a situation or wondering how much practice it'd take to play that well to pull something off, even if a lot of the achievements still are of the "tick the box" variety. Where's the "Win without ever receiving money from the AI" award?
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
It's More Fun to be Jack of All Trades than Master of One.