Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS]Cyneheard's Middle Eastern Domination

Got 38g from a hut, and found a rather interesting spot:




Popped a tech T0/T1: Mostly_harmless (Now Caesar Augustus)
Popped a tech T1/T2: Mardoc
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I'll let the screenshot speak for itself:





HI AZZA!! Mr. Azza goes with Washington.

He's close as the crow flies, and I think I see a land bridge to him. But huts are west, so I'm going west.

And I'd put him in "the Happy To Have As A Neighbor" bucket.
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Popped the most useless tech ever from a hut:
Masonry.

Better than nothing, but not likely to be useful at all for me in the next 30ish turns; only thing I can think of is if I try to rush Monotheism, and somehow I don't think that's likely to pay off.
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(April 1st, 2014, 21:40)Cyneheard Wrote: Popped the most useless tech ever from a hut:
Masonry.

Better than nothing, but not likely to be useful at all for me in the next 30ish turns; only thing I can think of is if I try to rush Monotheism, and somehow I don't think that's likely to pay off.

And here's how this turn worked out:




Much better. And it means I can improve the Ivory now.
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I'd completely forgotten events even existed:




Of course, I don't HAVE any melee units right now...

You'll notice that I'm about to finish a warrior the moment I go to size 3 - the plan is to then go worker - settler and likely grab the spot up to the north, since I can share the corn for fast growth + comes with 2 more food res (grass deer, grass cow). This land is really good, but I need to slot in some scouts/warriors after that settler and see what's east; everything to the west is securely mine, and doesn't need to be rushed quite as quickly.
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I'm fine with scooter's reload - but only because it's City #2.

City #7? Tough cookies.
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Instructions for T30-32:

Workers continue chopping - the worker up north needs to be ordered to do so.

On T32, Harvester #2 will go 1W and start building a road 1SE of Arrakis - Settler completes at EOT32.

Duncan Idaho, the warrior, is going SE - SE - SW

Signs are in-game.




I can answer questions if my sub has any.
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Like, password?
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(April 21st, 2014, 06:19)Commodore Wrote: Like, password?

It's in the thread already (chasmreigns), but I'm going to be back in time to play this turn.
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(April 21st, 2014, 07:12)Cyneheard Wrote:
(April 21st, 2014, 06:19)Commodore Wrote: Like, password?

It's in the thread already (chasmreigns), but I'm going to be back in time to play this turn.
Cool, that worked out well.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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