Turn 1-
With high hopes, i moved my scout towards what looked to be coast. He found some clams in a lake, stuck there since prehistoric times. Included in these screenshots, are my ideas for city sites. my almost definite 2nd city will be on the forest northwest of the cap. Demos dont really mean much to be yet. I dont really know how much of a change going from 25 players to a 8 player match is, as far as how likely people are to rush, but i know ill be ready for any that comes. I honestly dont believe i will rush anyone unless they:
A- Settle up in my face or stake a claim in what i see as my immediate area.
B- Look really really weak and not posting much/not really into the game.
C- Do anything.
Questions for any lurkers- answer if you can. ( some might be me just being REALLY lazy )
Any meta game knowledge regarding Large field of players vs smaller field that they could spare?
What is the combat chance of a war chariot in this mod, vs an archer fully fortified on a hill?
Do you tend to always wait for the first/2nd settler before revolting into slavery, or is that just what i remember as being "ideal" micro from way back in the day?
Favorite comedian?
Is the war chariot considered better than the Immortal, or is it the other way around?
Am i asking too many random questions?
Can it stop snowing in April?
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Demographics turn 1.
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Layout of the land turn 1.
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