June 10th, 2020, 14:09
(This post was last modified: June 10th, 2020, 14:15 by pindicator.)
Posts: 17,530
Threads: 79
Joined: Nov 2005
Oh, so as far as the worker plan goes:
We're going to finish the wheat, move to the grass hill south of the capital and then mine that. That will time when the city hits size 2. Right now there's a bit of a debate between swapping off the settler on t16 when the wheat is finished and then growing to 2, or swapping off the settler on t15 a turn before the wheat is finished. Thinking behind the second plan is that 2+5+5+5+5 still equals 22 and gets me to size 2. But in addition this also will time with growing to 2 right when Bronze Working finishes at the end of turn 19. So we'd then go to Slavery right away, whip out the settler on t25, settle city 2 on t28 (depending) and the overflow in the capital can go towards a work boat while it regrows to 2 while the worker is freed up to help get city #2 started. Though I'm probably going to want a second worker shortly after regardless.
Alternatively the vanilla version is to swap to the wheat on 16, grow to 2 on end of t20, start the settler and then have the worker chop it out as wheel still won't be finished yet. Settler comes out on 26, a turn slower, and the revolt happens on 26 or 27, while the settler moves. This way I use an extra chop but am a population higher, can slow build the rest of the work boat and then use it to grow to 3 on as well, but with a little more overflow and I can slow build the work boat at the capital.
It will probably depend more on growing to 3 and what I'm able to use my workers for that I use to decide on. Or if I can't decide then I'll do the less cute play and just wait for the wheat to finish then revolt after and chop out the settler.
Suffer Game Sicko
Dodo Tier Player