October 3rd, 2014, 14:40
(This post was last modified: October 3rd, 2014, 14:40 by retep.)
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Yeah we need more worker maybe the worker 1S of LS could move to the forest with the cottage turns put one more turn over there, next turn you finish with both workers to fisnish the worker in GT.
(Yes I think this was your original plan all along  )
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(October 3rd, 2014, 14:28)retep Wrote: Checking he save the 6 city seems like a pain in the ass, it definitely need more worker support.
Perhaps we could grow PPM to size 6 instead of whipping the settler at 4? Or build a 3 turn worker first in PPM (possible with the newly built mine), then whip the settle.
I think (not sure, though) I can manage to come up with a plan that manages the 6th city with our current number of workers, but we could always delay it until we have more. My plan was to slow down expansion after we got the cities near THH settled, but I guess there's really no need to do things that fast.
Finally, I could try a plan settling the 6th settler as the marble city. Considering we'll have 2 workers coming out of GT soon, that could work. This new city could always borrow the corn for food, while GT stagnates building something/working cottages.
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(October 3rd, 2014, 14:32)retep Wrote: Actually if we use the worker that finish the mine this turn things would be okay. Or is there any other plan for that workre?
Also I think the workers under the warrior make a road 1S of the deer, and the worker under the axe goes to the deer tile, right?
Regarding the workers, that was what I was thinking. The worker in the mine I originally planeed to use to camp the ivory, but he'll lose quite a bit of time with mprovements we don't really need. It's best if we send him north.
My plan in GT was to grow to size 4 and 2 pop whip a worker into another worker (+chop), but it's not set in stone. We can try to chop the worker, with no whips, but I'm not sure if it'll be enough.
My post above was a crosspost, by the way.
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Well the worker that is finish in the capital could connect the ivory. Just an idea, more concrete plan later.
Good idea for GT never mind my rambling.
Commodore settle a new city, you can see his borders, is close to the island in the NE.
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Did you play T41 already?
City number 6 could have worker support but the more I look at it is just too far away. Although at this point the only other spot for the settler would be east of the capital, which doesn't get nay new resources...
October 4th, 2014, 17:35
(This post was last modified: October 4th, 2014, 17:37 by retep.)
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I was really busy this weekend. Saturday was my mother's birthday, today was election day. The results went really bad based on my way of thinking, so I'm a bit stressed out and not in the mood to update. Sorry about that. I'll try to pick up during the week.
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Election day here too, although just for Mayor.
I assume you voted for Silva? It was kind of shock that Neves got more votes than her.
And yes over here the newspapers talk a lot about Brazilian elections.
Don't worry about the updates I can always check the save
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Actually, the result that disappointed me was for the Senate. My State elected a guy that was a completely partial political commentator in the TV rather than a very good polititian, that did a lot for the State in the past.
For president, I actually voted for Luciana Genro, that ended in forth. She is a very promising polititian, from a new party that favours a lot of policies that I agree with. She made a very small percentage of the votes, but way higher than it was expected in the beggining of the campaign, so I'm satisfied in that regard.
It's very interesting to know that you hear a lot about elections in Brazil. That's something I'd like to talk more about one of these days, I don't know much about how Brazil is seen in the rest of South America. A little bit more in Uruguay and Argentina, since I live near the frontier with these countries, but closer to the north, we get very little reports.
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Brazil = huehuahuehuaehue (?)
Well since the elections were this weekend the newspaper were talking more about it than usual. Normally they talk more about economic implacation about politics decisions. For example the whole combining MercoSur and AP has been very worrisome lately.
Brazil is mostly look like a more moderate leftism(wait is this even a word?) than seems to be taking over South America lately.
I personally think that the PT has been in power for far too long, but then all the parties over there seems to have the sense ideological tendency. Even Neves than seems more friendly towards the market is still to proteccionist (I'm pretty sure this is the right word neither)
I personally don't like how Brazil help (by doing mostly nothing) Venezuela in Unsaur but then thats is probably a different thing.
Anyway you voted for Genro (ex PT) so you probably will disagree with me in a lot of things.
So lets talk about the game.
I see what you did with the gems, thats fine but my version has the granary done  Still definitely the right call the gems were really important. How do you pan to get the granary? Don't whip the pop for the gems, we need the commerce, especially with the 6 city which is going to cost.
Looks like is going to take another 3 turns (2t saving gold, 1t researching) to finish Mono, where do you think it fall? I hope that not in the capital.
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