Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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Genghis Machinates

Yeah, I just played. There's not much point worrying about these things with the mack situation anyway.
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Well that sure is interesting:




*Ot4E also redeclared on OH.
*OH switched out of Serfdom into Slavery/Nationalism for his golden age. He's been whipping pretty hard since.

I almost feel good about my chances now. crazyeye
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TBS, the chosen one, destined to win all games. bow
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It does feel like I have the strongest position right now.




People ahead of me in GNP/hammers are in a golden age. That was actually OH's big Moai city that got burnt and now his food position is right back with the rest of us.

Scene of the crime:




Seems a very strange move from mack to be fair, he's not going to hold any land up there from OH.

Graphs:









Not to mention OH/mack/REM are all already in Mercantilism. I'll throw a golden age in 2t that will get me into Merc/Rep. In particular this has me optimistic regarding dealing with Commodore. Look how far his output is behind me in those graphs. And he's got neither Philosophy nor Civil Service, nowhere near Nationalism. Instead he's teched Gunpowder, which seems pretty expensive for just muskets.

Speaking of which, I could have taken Neander this turn:



I think his stack is west of the city, to counter my previous potential to strike at Prinz. I could take the city and cut the road in. I decided against it with my newfound optimism though. If his stack is 1SE of the city it could be a trap. I don't think I need to be making risky moves like this anymore. Building a spy to be sure about these things in the future. I offered Comm a 10t peace treaty, which was maybe a mistake. The logic that he'll be free to finish Brick off still holds. But I sort of felt that if I wasn't going to take this, I was unlikely to get anything better in the short term. It's good for my peace of mind anyway and with potential Galleons hovering around my shores.
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Very nice!

How many Christian buildings now, by the way?
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We're almost fully there now, probably 35-40.

I guess I should post some empire pictures during the GA, can't remember the last time I did so.
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Threw the golden age, things look really nice.




3t to Constitution and Representation. I'll switch to Theocracy then and probably go hard on military. Probably stay in Bureau, but the other options are attractive too.




It's a nice capital now that it has grown up. Not sure about building Notre Dame, but I'm slightly worried about potential war weariness.

Heroic Epic city is also taking advantage of this last period of Organised Religion:



Some awesome fillers:





Demos(OH is also in a golden age):



Not sure what I'll do after Constitution. Directly to Rifles or pick up Mil Trad first and try to attack earlier with Cuirs.




Hopefully I can continue to ignore Caravels and Astro until after that. I'm just putting up Castles in the coast, until someone researches Chemistry that should make coastal attacks pretty costly.



Comm border:



Empty city probably means he's finishing off Brick. I slightly regret giving him peace. If my game plan wasn't 'kill Commodore' here, I'd be feeling great.
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Spotlight: East Coast.




Some great cities here in Felucia, Geonosis and Mandalore. Hoth is a surprisingly productive size 7, while Lwhekk got us the all important GM for this golden age.




Not using the merchants this turn to finish the Castle a turn earlier. Otherwise next turn's hammers wouldn't get the OR bonus and it's the last turn of OR.




Obligatory Moai GA shot. I don't think I had the Moai up for my previous golden age.




Starting to pre-build some military here, I doubt any further infra is worth it in a Commodore-war timeframe.




The region's capital city. Slow-growing like most places but as it picks up all its tiles it's really powerful. Tempting to put Forbidden Palace or Versailles here but I think I'm better off saving the hammers and having the opportunity to put them in America and Portugal later. Also home to Christianity and Sankore.




3 wasted potential windmills. shakehead For the moment, with plenty of peace left with Commodore, I have my Knights propping up these border cities. I'll need to sort out exactly what garrison they'll want soon enough.

Fortunately I feel fairly safe at the moment. My scouts on REM's island indicate his forces in OH and Mack's direction. It makes a lot of sense for him to attack me when I get involved with Commodore. I feel that's his best 'out' here, so I should try dissuade him. I mostly hope PB27 and PB33 are too much of a drain on REM's time though ...

I'm Mack's best trading partner meanwhile, lots of resources back and forth and IIRC the only big player giving him OBs. So it probably doesn't make sense for him to attack me. I am a bit worried though, I don't think the OH attack made much sense either and if he's looking for a sub he might just want to burn things. I see a couple of boats that might head for 2metra soon but I don't know where his main fleet went, presumably after being up by OH.

Also:


Getting real close to 2x rival best hammer. Commodore is top food btw, the trajectory of this game has been real weird ...
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Castles before courthouses? 0_0 and actually building non-exp Grocers!
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Crazy stuff!

Felucia's Grocer is a bit questionable, but as it's the last period of OR I decided to treat myself. wink

Here's the Central Sector:




We have the epics in Endor and Jakku, Ithor and Coruscant are mediocre cities and then Naboo and Onderon were settled for the gold and stone respectively.

Also note the Commodorian golden age. He's picked up Paper and Banking instead of Philosophy, so he probably plans to finish the golden age in Free Market. That makes some good sense for him, he won't have time to get to Constitution and I think Feitoria are on Economics too. I hope Mack is going for the free GM but Commodore has reasonable chances because the tech is otherwise fairly useless for Mack. Anyway, I could have access to Cuirs by the time he reachs Economics and have a better tech rate too.




Endor is the NE city and has a GP roll next turn. If I roll a prophet then Felucia's Grocer suddenly seems a lot more appealing. GS probably bulbs Edu, GA might be used for a bomb, I'm not sure. I don't really want to save for another golden age that won't come until after the key Zulu-Portugal war. Once I see the GP I can finalise my next research path. Currently constructing a Castle in line with my coastal defence strategy.




Jakku is my awesome HE city without a single mine or workshop. The market seemed necessary for future WW issues and now it can go back to pumping troops in Theocracy next turn. I'll probably manage a future commando pump here(my first!), seems likely that a Commodore war will be long enough for Imp to generate me the necessary GGs.




Coruscant's setup looks a bit ugly right now. Those coasts will be Representation specialists soon. I'm also not sure whether it or Jakku gets their shared plains farm tile long term. This place needs to be ready to start building ships once I get to Astronomy. I don't have the production to compete with Comm in this little sea right now, especially with his head start. But if I take Pinland I can fort ships over from my east coast cities too and try take back naval control. I want Coruscant ready to help with that. For now a Castle for defence and then a Library for the GP slots. This was an amazing early city that got me quick access to some really strong tiles, but as the game has gone on it had to give them away to the more specialised cities and it lost it's importance.




Ithor looks like it shouldn't amount to much given it's land but it's got some very nice output now. It used the pigs tile for most of it's lifetime, first to generate the GS for our first golden age, then to quickly grow up to this size 10. Now it can just stagnate and pump troops. This missionary is probably the last I build for a while, for another new ice filler.




Onderon with it's 3 gold sources is the smallest city in the Empire. Once the library is finished though it will be making 40bpt, not bad for size 1. smile




Finally, Naboo was settled for stone but has also become one of my many size 2 cities working a pair of windmills. Eventually I want to work that cottage and grow it to size 3(I don't think Jakku will need the extra grass tile). Christian buildings have a better return though, I want the Castle for defence and then probably a Library is better first as well.
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