Dangit Lewwyn, you chose poorly. I was on a path to maximize your chances of winning, tackling Serdoa's freight train. But you had to get scrappy, you had to be aggressive, and now that plan is scuppered because I have no secure border that borders you. So, my angry bird friend, you will have to die. Inna fire. Stoked by 'phracts.
The Colossus is actually coming along fine, emergency whips nowithstanding. Dumped overflow from a trireme will polish it off and then we'll have 2/0/4 towns wherever there is fish until Astro. Hint: If we have to obsolete the Colossus, Serdoa's won this thing.
It's going to be fun to push Lewwyn in the gems region and then send the main stack up fast into his southlands (giggity). Those distant yellow borders promise lush and inviting inroads...and once we kill Lewwyn, we'll just start flowing through here SE into Brian.
Why are we the only ones who went heavily south? This is darned good land. Maybe Bronte biased things, I think most people sought incense and the alluring lighthousable crabs with their second cities. How's this for an ICS grid?
This is the last big settler push before going on the rampage, so might as well enjoy it. Horses actually come inside the borders in two more turns! Yay. Serdoa's chariot is nosing around, he'll need to be popped by a HA or something soon.
Confidence in The Plan aside, we're doing pretty crappy right now. The score chart is actually a pretty good indicator of how we're all doing.
Here's the demos. Soldier points are good, although tech does boost it somewhat. But then again, so do Gers...I wonder if Scooter knows Gers count double over stables? It looks scary, you can bribe a brace of settlers out of someone with those.
Hoy. Now let's watch it all far apart next turn.
The Colossus is actually coming along fine, emergency whips nowithstanding. Dumped overflow from a trireme will polish it off and then we'll have 2/0/4 towns wherever there is fish until Astro. Hint: If we have to obsolete the Colossus, Serdoa's won this thing.
It's going to be fun to push Lewwyn in the gems region and then send the main stack up fast into his southlands (giggity). Those distant yellow borders promise lush and inviting inroads...and once we kill Lewwyn, we'll just start flowing through here SE into Brian.
Why are we the only ones who went heavily south? This is darned good land. Maybe Bronte biased things, I think most people sought incense and the alluring lighthousable crabs with their second cities. How's this for an ICS grid?
This is the last big settler push before going on the rampage, so might as well enjoy it. Horses actually come inside the borders in two more turns! Yay. Serdoa's chariot is nosing around, he'll need to be popped by a HA or something soon.
Confidence in The Plan aside, we're doing pretty crappy right now. The score chart is actually a pretty good indicator of how we're all doing.
Here's the demos. Soldier points are good, although tech does boost it somewhat. But then again, so do Gers...I wonder if Scooter knows Gers count double over stables? It looks scary, you can bribe a brace of settlers out of someone with those.
Hoy. Now let's watch it all far apart next turn.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
I write RPG adventures, and blog about it, check it out.