Yeah, scooter needs to make a not to work that into one of our emails to them if they accept this.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
I pulled the message from the Spanish through Google translate (yeah yeah, I know):
Quote:ok .. wanted to get to the point.
We will attack / excel / pluck / frying / maul / butcher / descoser / kill / tanning to CFC.
Our army of Impis and catapults are on their way to the border.
They want to join the party? CFC is a very large empire and there to divide. We do not want the war to go very long and we intend to take all the cities that interest us as soon as possible and so we can continue to improve our own cities. If Units are helping us stay with you conquer cities and we will make the task easier both.
I doubt we can claim ignorance, but we don't have an agreement with CFC to warn them of incoming attacks either, right? Best guess is that we just plain tell the Spanish that we have a long NAP with them (can't see this do any harm) and be silent to CFC. If CFC asks us later, we can always say our communication with the Spanish has been rather sparse and problematic due to the language barrier (both of which are kind of true), and that we will not break the terms of the NAP.
We don't stop playing because we grow old; we grow old because we stop playing. - George Bernard Shaw
If someone comfortable in Spanish wants to do an official translation here it is:
Spanish Apolyton Wrote:ok.. querían vamos al grano.
Vamos a atacar / descollar/ desplumar / freír / mutilar / descuartizar / descoser / aniquilar / curtir a CFC.
Nuestro ejercito de Impis y catapultas están de camino a la frontera.
Quieren unirse a la fiesta? CFC es un imperio muy grande y hay para repartirse. No queremos que la guerra se vaya muy larga y pretendemos tomar todas las ciudades que nos interesan cuanto antes y asi poder seguir mejorando nuestras propias ciudades. Si Uds nos ayudan, se quedaran con las ciudades que conquisten y nos harán la tarea a ambos mas fácil.
I think we get the gist of it from the rough translations, but something official would be nice so we're sure we don't miss anything.
Anyways, no we don't need to alert CFC - don't have any sort of obligation to do so. Anyways, yeah we need to inform the Spanish team that we have a NAP with CFC, so we cannot join in. I'm guessing the attack will fail, but it'll set CFC back too, so that's fine by me.
I'll wait for an official translation from one of our better Spanish speakers before drafting anything just to be safe.
I just reread the terms of the treaty with CFC and to the best of my understanding ability I don't think we are required to share this info. So let's not. Also, I was thinking that if we waited a bit more we could have gotten something for NAP with CFC It's still good, but imagine the Spanish declaring on them then us saying: "so you want a NAP?"
(February 25th, 2013, 11:29)scooter Wrote: Never mind, I see a translation was done in the turn discussion thread. Not the best place for it.
Yeah my fault - LP had put the original there so I just replied.
Bringing it over here, the last paragraph says roughly
Do you want to join the party? CFC is a very large empire and ready to divide. We do not want the war to go very long and we intend to take all the cities that interest us as soon as possible so we can continue to improve our own cities. If you are helping us you can get all the cities you can conquer and you'll make the job easier for both of us
Heh, google translate did a good job. I read the last paragraph the same way as regoarrarr.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.
1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.
2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.
3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.
4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
I'm kind of wondering whether CFC expects an attack from the Spanish or not. That would explain their haste in signing the NAP. Well, anyways, I don't think that Spanish Apolyton will win this war, but it would be nice to see a CFC city or two falling.
I don't think it'll matter much whether or not we warn CFC, same result at the end of the day.
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”